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Rust language team lead Tyler Mandry presented "Beyond the &" at RustConf 2026, detailing a year-long effort to make user-defined smart pointers as flexible as built-in references and simplify the mental model of pointers and references in Rust.
Fearless SIMD v1.0 is released, offering safe and high-performance SIMD abstractions in Rust that minimize unsafe code while providing portable operations and platform intrinsics.
The Rust team warns of targeted cyber attacks on prominent Rust developers, using social engineering tactics to compromise devices and accounts for malware distribution, advising caution and security checks.
A native Rust and Vulkan training backend has been developed for 143 Transformer architectures, enabling CUDA-free model training and inference with support for various hardware vendors.
The article examines the legacy of C's type declaration syntax in modern programming languages and compares alternative syntaxes used in Go and Rust.
NVIDIA introduces CUDA Rust with two tracks (SIMT and Tile) for writing GPU kernels natively in Rust, enabling performance and developer experience improvements in AI systems.
The Rust Project announces its first Maintainers in Residence, funded by the Rust Foundation and sponsors, to provide financial support for maintenance activities on critical Rust components.
An update on improving a minimal ARMv7 emulator, focusing on optimizing memory translation from complex B-tree mapping to a simplified 4 GiB slab approach for efficiency.
Explains why Tokio's scheduler does not preserve task ordering at scale, using a real-world example of 1M tasks, and highlights the difference between progress and ordering.