video-diffusion

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#video-diffusion

Steady-Forcing: Balancing Spatial Persistence and Motion Continuity in Long-Horizon Nature Video Diffusion

Hugging Face Daily Papers ↗ · 2026-06-02 Cached

Steady-Forcing proposes a memory and training framework to balance spatial stability and motion continuity in long-horizon nature video generation, improving background consistency while sustaining fluid dynamics over multi-minute rollouts.

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#video-diffusion

ByteDance/Bernini-R

Hugging Face Models Trending ↗ · 2026-06-01 Cached

ByteDance open-sourced Bernini-R, a video diffusion renderer that combines an MLLM-based semantic planner with a DiT-based renderer for unified video generation and editing, achieving top-tier performance on video editing.

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#video-diffusion

τ_0-WM: A Unified Video-Action World Model for Robotic Manipulation

Hugging Face Daily Papers ↗ · 2026-05-31 Cached

τ_0-WM is a unified video-action world model for robotic manipulation that integrates policy learning, video prediction, and action evaluation using a shared video diffusion backbone. It shows superior performance on challenging long-horizon and fine-grained tasks.

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#video-diffusion

LVSA: Training-Free Sparse Attention for Long Video Diffusion

Hugging Face Daily Papers ↗ · 2026-05-29 Cached

LVSA introduces a training-free sparse attention mechanism for video diffusion models, reducing compute up to 3.17x while enabling generation beyond training horizons without quality loss.

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#video-diffusion

VideoMLA: Low-Rank Latent KV Cache for Minute-Scale Autoregressive Video Diffusion

Hugging Face Daily Papers ↗ · 2026-05-28 Cached

VideoMLA replaces per-head KV caches in video diffusion models with a shared low-rank latent and decoupled 3D-RoPE positional keys, reducing per-token KV memory by 92.7% and improving throughput by 1.23x on a B200 while maintaining quality on VBench benchmarks.

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#video-diffusion

Quantized Keys Steal Attention: Bias Correction for KV-Cache Compression in Video Diffusion

arXiv cs.LG ↗ · 2026-05-27 Cached

This paper identifies a bias in attention weights caused by quantizing keys in KV-cache compression for chunk-wise autoregressive video diffusion, and proposes a per-attention-score correction that removes the bias with negligible overhead, recovering near-BF16 video quality at INT2 quantization.

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#video-diffusion

SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models

Hugging Face Daily Papers ↗ · 2026-05-22 Cached

SCOPE introduces a method for precise action response in FPS games by conditioning transformer blocks in video diffusion models to separate in-scope effects from out-of-scope visual effects without segmentation labels, and presents CrossFPS, a multi-game dataset enabling zero-shot cross-game transfer.

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#video-diffusion

WorldKV: Efficient World Memory with World Retrieval and Compression

Hugging Face Daily Papers ↗ · 2026-05-21 Cached

WorldKV is a training-free framework that retrieves and compresses key-value cache chunks to maintain long-term consistency in video diffusion world generation, achieving higher throughput while matching full-memory fidelity.

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#video-diffusion

FlowLong: Inference-time Long Video Generation via Manifold-constrained Tweedie Matching

Hugging Face Daily Papers ↗ · 2026-05-20 Cached

A novel inference-time method for long video generation using overlapping sliding windows with Tweedie matching and stochastic early-phase sampling to improve temporal consistency and visual quality without additional training.

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#video-diffusion

Q-ARVD: Quantizing Autoregressive Video Diffusion Models

Hugging Face Daily Papers ↗ · 2026-05-20 Cached

Q-ARVD is a novel quantization framework to reduce inference costs of autoregressive video diffusion models by addressing frame-wise sensitivity imbalance and weight outlier patterns.

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#video-diffusion

Flash-GRPO: Efficient Alignment for Video Diffusion via One-Step Policy Optimization

Hugging Face Daily Papers ↗ · 2026-05-15 Cached

Flash-GRPO improves training efficiency for video diffusion models by addressing temporal variance and gradient inconsistency through iso-temporal grouping and temporal gradient rectification, achieving state-of-the-art alignment quality with substantial training acceleration.

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#video-diffusion

@HuggingPapers: NVIDIA just released AnyFlow on Hugging Face The first any-step video diffusion model that generates high-quality text-…

X AI KOLs Following ↗ · 2026-05-13 Cached

NVIDIA released AnyFlow, the first any-step video diffusion model for text-to-video generation, allowing smooth quality scaling across inference budgets (4 to 50 steps).

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#video-diffusion

VidSplat: Gaussian Splatting Reconstruction with Geometry-Guided Video Diffusion Priors

Hugging Face Daily Papers ↗ · 2026-05-12 Cached

VidSplat is a training-free generative reconstruction framework that uses video diffusion priors to recover complete 3D scenes from sparse inputs by synthesizing novel views.

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#video-diffusion

Forcing-KV: Hybrid KV Cache Compression for Efficient Autoregressive Video Diffusion Models

Hugging Face Daily Papers ↗ · 2026-05-10 Cached

This paper introduces Forcing-KV, a hybrid KV cache compression strategy for autoregressive video diffusion models that separates attention heads into static and dynamic categories, achieving up to 2.82x speedup at 1080P resolution while maintaining output quality.

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#video-diffusion

AnyRecon: Arbitrary-View 3D Reconstruction with Video Diffusion Model

Hugging Face Daily Papers ↗ · 2026-04-21 Cached

AnyRecon proposes a scalable framework for 3D reconstruction from arbitrary sparse inputs using a video diffusion model with persistent scene memory and geometry-aware conditioning.

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#video-diffusion

MoZoo:Unleashing Video Diffusion power in animal fur and muscle simulation

Hugging Face Daily Papers ↗ · 2026-04-08 Cached

MoZoo is a generative diffusion model that synthesizes high-fidelity animal videos from coarse meshes, using novel attention mechanisms and a synthetic-to-real data pipeline.

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#video-diffusion

Faster Video Diffusion with Trainable Sparse Attention

Papers with Code Trending ↗ · 2025-05-19 Cached

This paper introduces Trainable Sparse Attention (VSA), a hardware-efficient sparse attention mechanism that reduces computational costs in video diffusion transformers without compromising performance, enabling more efficient scaling and faster generation.

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#video-diffusion

Packing Input Frame Context in Next-Frame Prediction Models for Video Generation

Papers with Code Trending ↗ · 2025-04-17 Cached

FramePack is a neural network structure that compresses input frames to fix transformer context length regardless of video length, enabling video diffusion models to process many frames with computation similar to image diffusion and improving batch sizes. It also introduces an anti-drifting sampling method to reduce exposure bias.

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#video-diffusion

Training Video Foundation Models with NVIDIA NeMo

Papers with Code Trending ↗ · 2025-03-17 Cached

This paper presents a scalable open-source pipeline using NVIDIA NeMo for training and inference of Video Foundation Models, addressing challenges in generating high-quality videos with accelerated dataset curation and parallelized training.

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