video-world-model

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#video-world-model

Game2World Engine: Unlocking In-the-Wild Gameplay Videos for World Model Training

Hugging Face Daily Papers ↗ · 2026-08-25 Cached

The paper introduces Game2World Engine, a framework for removing UI from gameplay videos to create cleaner training data for video world models, with GameCleaner model achieving state-of-the-art results in UI removal.

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#video-world-model

Wonder: Video World Model Done Better

Hugging Face Daily Papers ↗ · 2026-07-28 Cached

Wonder is a general-purpose video world model that enables real-time, camera-controllable world exploration from an image or conditional video. It introduces camera conditioning via dense coordinate fields, a sparse attention memory mechanism, and techniques to improve distillation, allowing minute-scale video generation at 16 FPS.

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#video-world-model

ABot-World-0: Infinite Interactive World Rollout on a Single Desktop GPU

Hugging Face Daily Papers ↗ · 2026-07-21 Cached

ABot-World-0 is a real-time, long-horizon interactive video world model that runs on a single desktop GPU, enabling infinite world rollout with action-conditioned control.

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#video-world-model

Quantitative Video World Model Evaluation for Geometric-Consistency

Hugging Face Daily Papers ↗ · 2026-05-14 Cached

A quantitative framework called PDI-Bench is introduced for evaluating geometric coherence in generated videos through monocular reconstruction and projective-geometry residuals, revealing geometry-specific failure modes in video generators.

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