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This article explains vLLM's weight syncing API for reinforcement learning, covering how it facilitates weight updates and KV cache recompute in RL training, with a focus on reducing complexity for training frameworks.
A detailed technical comparison of two dominant LLM serving frameworks, SGLang and vLLM, covering architectural differences in KV cache management (RadixAttention vs PagedAttention), throughput, latency, and deployment considerations for self-hosted environments.
A comprehensive guide to optimizing local LLM inference on consumer hardware, covering tools like llama.cpp, vLLM, and LM Studio, with practical advice on memory hierarchy, layer placement, and common failure modes.
Comparison of inference engine performance on different hardware: moving from baseline to vLLM with TP=2 on 2x RTX 3090s improves from ~14.5 tok/s to ~64 tok/s, and on RTX PRO 6000 moving to Sglang improves from ~32 tok/s to ~110 tok/s. Recommends vLLM/Sglang for CUDA/multi-GPU and llama.cpp for edge devices.
A comparison of AI inference frameworks ROCm, Vulkan, and vLLM running on dual AMD Radeon 9700 GPUs, likely benchmarking performance for large language models.
A user shares a configuration of 4x RTX 5060 Ti 16GB with P2P to run Qwen3.6-27B-FP8 at 55 tok/s with 262K context, highlighting the low cost of about $1800 for single-user inference.
A user shares their experience running DiffusionGemma 26B on a 4090 GPU via vLLM, achieving up to 475t/s but noting drawbacks like single-user limitation, lower accuracy, and short context, concluding it's not worth using over the regular 26B model.
Ray Serve LLM achieves 4.4x and 24.8x throughput improvements on prefill- and decode-heavy workloads via direct streaming, a new vLLM V2 executor backend, and HAProxy ingress, now available in Ray 2.56 in partnership with Google Cloud and vLLM.
AEON-7 releases a fully uncensored, capability-enhanced abliteration of Qwen3.6-27B, optimized for NVIDIA DGX Spark with NVFP4 quantization and DFlash speculative decoding for improved performance.
A turnkey Docker setup to serve the GLM-5.2-NVFP4-REAP-469B model on 4× RTX PRO 6000 Blackwell GPUs using vLLM, with detailed instructions and configuration options.
A detailed blog post explaining how vLLM works, including PagedAttention, KV cache management, and continuous batching for efficient LLM serving.
This blog post from Anyscale explains the intuition behind Prefill-Decode (PD) disaggregation for LLM serving, showing how separating prefill and decode phases onto dedicated GPUs can achieve up to 2.7x better goodput and 67% cost savings when using Ray and vLLM on AMD MI325X, while also discussing when PD disaggregation does not help.
Ahmad built a simple tool that makes Claude Code work with any local LLM, demonstrated using vLLM serving GLM-4.5 Air on 4x RTX 3090s.
vLLM now has a streaming parser for Qwen3+ models, available in the nightly build. vLLM is a fast and easy-to-use library for LLM inference and serving.
Discusses the nuanced reality of prefill-decode disaggregation in LLM serving at scale, based on customer patterns and validated on AMD with vLLM.
The paper introduces Tangram, a serving framework that statically resolves non-uniform KV cache compression for multi-turn LLM serving, achieving up to 2.6x throughput improvement over the full-KV baseline by eliminating runtime overheads.
A pull request to vLLM adds support for tensor parallelism degree 3 for MiniMax M3 with its NVFP4 quantization, enabling the model to run on 3x DGX Sparks with 87GB memory each.
Minimax's M3 model requires vllm updates to support sm_120 compute capability, as the current repo only supports sm_100.
Reports running DiffusionGemma 26B on four AMD 7900 XTX GPUs using vllm, achieving 100 tps generation with overall 45-60 t/s, sharing performance metrics and setup commands.
vLLM announces native support for Google DeepMind's DiffusionGemma, a 26B discrete diffusion language model that generates 256-token blocks in parallel, enabling low-latency inference at 1200+ tok/s on a single H200.