Tag
A collaboration between TresJS and PMNDRS to release official support for a typography engine for web graphics using WebGPU.
This article provides a practical guide on using Three.js's native Gaussian Splatting support, explaining how to load and render Gaussian Splats in web 3D scenes with code examples.
A tweet highlighting the potential of WebGPU for building impressive interactive demos, featuring a playful challenge about a cube falling into a hole.