webgpu

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#webgpu

Bonsai 27B: 1-bit dense LLM running locally in your browser using custom WebGPU kernels

Reddit r/LocalLLaMA · 2026-07-14

Bonsai 27B is a 1-bit dense large language model that can run locally in a browser using custom WebGPU kernels, enabling efficient on-device inference.

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#webgpu

@xenovacom: Bonsai 27B just changed the local LLM game forever. 1-bit quantization shrinks it from 54GB to just 3.8GB (-93%), while…

X AI KOLs Timeline · 2026-07-14 Cached

Bonsai 27B achieves 93% size reduction via 1-bit quantization while retaining 90% intelligence, enabling local browser inference with custom WebGPU kernels.

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#webgpu

@googledevs: Meet LiteRT.js: @Google’s new Edge AI runtime for the web! We've made it easier to convert from PyTorch to #WebAI using…

X AI KOLs Timeline · 2026-07-09 Cached

Google announces LiteRT.js, a high-performance JavaScript runtime for running AI models directly in the browser using WebAssembly and hardware acceleration, as an evolution from TensorFlow.js.

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#webgpu

@dzhng: Fable created a web version of one of my fav strategy games: Rome Total War. This is about ~20k units, decent fps. Star…

X AI KOLs Following · 2026-07-05 Cached

A web version of Rome Total War was created using Fable and Codex Rust, compiled to WASM and rendered with WebGPU, supporting ~20k units at decent FPS.

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#webgpu

Fable created novel 4D splat format

Hacker News Top · 2026-07-04 Cached

A novel 4D Gaussian splat format called .splat4d with tunable error bounds, offering 16-58x compression over raw splats and native HTTP Range streaming for dynamic scenes, with code and demo available.

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#webgpu

@dzhng: Frontier models has gotten so good at one shotting web apps that it's no longer in my personal benchmarks Instead, one …

X AI KOLs Timeline · 2026-07-02 Cached

Frontier models have become so proficient at generating web apps that the author now benchmarks them on building a WebGPU water renderer from scratch, comparing Opus-4.8 and Fable-5 orchestrator with GPT-5.5 implementer.

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#webgpu

@googlegemma: “Agentic kernel optimization is the future of on-device inference” @xenovacom used Fable 5 to write kernels that pushed…

X AI KOLs Timeline · 2026-07-01 Cached

Xenova used Fable 5 to write optimized kernels achieving 255 tokens per second for Gemma 4 on WebGPU with M4, demonstrating agentic kernel optimization for on-device inference.

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#webgpu

@tom_doerr: Modular GraphRAG implementation in Rust with WebGPU acceleration support. https://github.com/automataIA/graphrag-rs…

X AI KOLs Timeline · 2026-06-27 Cached

A modular, high-performance Rust implementation of GraphRAG (Graph-based Retrieval Augmented Generation) with support for WebGPU acceleration and three deployment architectures: server-only, WASM-only (client-side), and hybrid.

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#webgpu

@victormustar: 300tok/s on mobile is insane... open source must win

X AI KOLs Following · 2026-06-26 Cached

Open source AI inference reaches 300 tok/s on mobile, with a WebGPU framework pushing Liquid AI's LFM2.5 230M to 1,400 tok/s in browser.

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#webgpu

Kuma: compiling PyTorch models into self-contained WebGPU executables [P]

Reddit r/MachineLearning · 2026-06-25

Kuma is a compiler/runtime that compiles exported PyTorch models into self-contained WebGPU executables, enabling direct browser inference without Python or server dependencies.

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#webgpu

LFM2.5 230M running in-browser at 1,400 tok/s using custom WebGPU kernels

Reddit r/LocalLLaMA · 2026-06-25

LFM2.5 230M model achieves 1,400 tokens per second in-browser using custom WebGPU kernels, demonstrating efficient local inference.

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#webgpu

@yoheinakajima: who wants to help eyal poke holes in this approach to run LLM inference... in browser?

X AI KOLs Following · 2026-06-25 Cached

Eyal Toledano built an LLM inference engine using pure WebGPU/WGSL, running on-device in browser and Node without API keys, and is seeking peer review.

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#webgpu

SDXL running locally in the browser on WebGPU, open-source

Reddit r/LocalLLaMA · 2026-06-24

Stable Diffusion XL (SDXL) can now run locally in the browser using WebGPU, enabling high-quality AI image generation directly on-device with open-source code.

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#webgpu

Experimenting with the proposed Cross-Origin Storage API in Transformers.js

Hugging Face Blog · 2026-06-23 Cached

This guest post explores the proposed Cross-Origin Storage API to improve caching of AI model resources in Transformers.js, enabling efficient reuse across origins while maintaining privacy and integrity for in-browser inference.

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#webgpu

Porting the Moebius 0.2B image inpainting model to run in the browser with Claude Code

Simon Willison's Blog · 2026-06-22 Cached

Simon Willison ported the Moebius 0.2B image inpainting model to run in the browser using WebGPU and ONNX Runtime, assisted by Claude Code. The resulting demo allows users to upload images and remove objects via inpainting.

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#webgpu

@rauchg: The team cooked on http://vercel.com/home performance. 'Everything the light touches' was optimized Simba. Painting, la…

X AI KOLs Following · 2026-06-21 Cached

The team at Vercel has significantly optimized the performance of their homepage, using techniques like WebGPU shaders and scrutinizing every frame, and they plan to share the lessons learned.

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#webgpu

@hank_aibtc: Amazing! Running Gemma 4 in the browser, on par with ChatGPT?! Completely zero server, zero data upload, offline, pure WebGPU local inference! Xenova has open-sourced all 27 custom WebGPU kernels written by Fable 5: - Gemma 4 E2B (2.3B parameters...)

X AI KOLs Timeline · 2026-06-18 Cached

The article introduces Xenova's open-sourcing of 27 custom WebGPU kernels, enabling Gemma 4 to run fully offline and locally in the browser at 255 tok/s, and discusses advantages like privacy and offline use. It also mentions FLUX.2's 3D generation capability.

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#webgpu

Gemma 4 E2B running in-browser at 255 tok/s using WebGPU kernels written by Fable 5

Reddit r/LocalLLaMA · 2026-06-17

Gemma 4 is demonstrated running in-browser via WebGPU at 255 tokens per second, using kernels generated by Fable 5, showcasing efficient on-device inference.

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#webgpu

[browser-use-wasm] I made a browser-use agent that runs in WASM at zero cost

Reddit r/LocalLLaMA · 2026-06-12

A developer built a self-contained browser-use agent that runs entirely in WASM/WebGPU at zero server cost, enabling full webpage control via natural language prompts.

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#webgpu

@PierceZhang34: Train a Small Model in 10 Seconds! First Look at the LLM Training Tool: http://llm.istanbul Recently discovered a super fun open-source style tool website — http://llm.istanbul, which claims to be a WebGPU LLM Workbench, meaning it fully...

X AI KOLs Timeline · 2026-06-12 Cached

Introduces llm.istanbul, a WebGPU LLM workbench that lets you train small models, train tokenizers, and generate text entirely in the browser, no server required, fully local.

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