Tag
A retrospective on Windows NT 3.1, Microsoft's first fully 32-bit operating system, discussing its advantages (stability, security, portability, NTFS) and disadvantages (high hardware demands, limited software support).
This project ports Windows NT to Nintendo GameCube and Wii consoles, supporting various input devices and drivers. It is open-source and available on GitHub.
An exploration of the history of Windows' built-in Pinball game, the collision detection bug that prevented its inclusion in 64-bit Windows (specifically on Alpha AXP), and recent emulation breakthroughs that allow the rare 64-bit Alpha NT build to run the game.
A detailed guide on recreating the process of compiling Quake's win32 binaries using vintage tools like Windows NT 4 and Visual C++ 6, as done in 1997.