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Mark Round 详细撰写了他为原版 128K ZX Spectrum 手工编写 demoscene crack intro 的技术过程,涵盖自定义字体滚动文本、AY 三声道配乐、视差星空等 Z80 汇编技巧与挑战。
A graphical desktop environment for the ZX Spectrum 48K, written in Z80 assembly, featuring overlapping windows, menus, and various applications that fit within 48K of RAM.
The article introduces Autopoietic Game Theory, a computational model demonstrating that coupling social interactions with replication costs in evolving agentic systems can favor the emergence of cooperation, using Z80 machine code simulations.
A blog post describing the restoration and modification of a Dick Smith VZ200 retro computer, including removing the Dick Smith branding and adding a USB serial port for data transfer and gaming.
A developer ports a 3D points renderer to the ZX Spectrum 48K, optimizing with Z80 assembly to achieve 14 frames per second, and creating a precomputed version that runs at 40 fps.