GATOR: Generative and Agentic 3D Object Reconstruction From Casual Images

Hugging Face Daily Papers Papers

Summary

NVIDIA researchers present GATOR, a generative and agentic framework that reconstructs complete, textured 3D object assets and their scene-relative pose from one or more casual images, using a local modality mixer, text-guided semantic conditioning, and an edit-render-review agent loop for refinement.

Reconstructing complete, scene-aligned 3D objects from casual images requires integrating sparse, uncertain observations and inferring surfaces hidden by occlusions. We present GATOR, a generative and agentic framework that recovers textured object assets and their scene-relative pose from one or more images. Our local modality mixer couples patch-aligned RGB, target-mask, and pointmap features before cross-view reasoning, preserving scene context while distinguishing the target from its surroundings. Text-guided semantic conditioning complements these spatial cues with category names and object captions through stage-specific adapters for structure, geometry, and appearance generation. The generated asset initializes a multimodal agent, providing instance-specific geometry and pose for targeted structural and texture refinement through an observation-guided edit-render-review loop. Across synthetic objects, cluttered tabletops, and indoor scenes, GATOR achieves strong geometric and appearance fidelity while recovering scene-relative pose from sparse observations. Time-budget comparisons and scene-level simulation further demonstrate the reconstruction efficiency and simulation readiness. Project page: https://research.nvidia.com/labs/lpr/gator/
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Source: https://huggingface.co/papers/2610.11215

Abstract

Reconstructingcomplete,scene-aligned3Dobjectsfromcasualimagesrequiresintegratingsparse,uncertainobservationsandinferringsurfaceshiddenbyocclusions.WepresentGATOR,agenerativeandagenticframeworkthatrecoverstexturedobjectassetsandtheirscene-relativeposefromoneormoreimages.Ourlocalmodalitymixercouplespatch-alignedRGB,target-mask,andpointmapfeaturesbeforecross-viewreasoning,preservingscenecontextwhiledistinguishingthetargetfromitssurroundings.Text-guidedsemanticconditioningcomplementsthesespatialcueswithcategorynamesandobjectcaptionsthroughstage-specificadaptersforstructure,geometry,andappearancegeneration.Thegeneratedassetinitializesamultimodalagent,providinginstance-specificgeometryandposefortargetedstructuralandtexturerefinementthroughanobservation-guidededit-render-reviewloop.Acrosssyntheticobjects,clutteredtabletops,andindoorscenes,GATORachievesstronggeometricandappearancefidelitywhilerecoveringscene-relativeposefromsparseobservations.Time-budgetcomparisonsandscene-levelsimulationfurtherdemonstratethereconstructionefficiencyandsimulationreadiness.Projectpage:https://research.nvidia.com/labs/lpr/gator/

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