Robot latency is also a recovery problem
Summary
A robot can be fast on average but still fail when the scene changes; the LingBot-VA 2.0 design addresses this by pairing foresight reasoning with regrounding, achieving a fourfold speedup while ensuring state-reality closeness.
Similar Articles
@rohanpaul_ai: Robot's locomotion and recovery under unexpected force in real time. The recovery phase was something
A tweet showcases a robot's ability to maintain locomotion and recover from unexpected forces in real time.
I watched a robot keep up with a live air-hockey puck at real speed, and it predicts the play instead of just reacting
The article discusses the shift from reactive to prediction-based robot control, highlighted by the LingBot-VA 2.0 model which can keep up with fast-moving objects like an air-hockey puck and learn from few demonstrations.
@songhan_mit: explore VLASH: Real-Time VLAs via Future-State-Aware Asynchronous Inference
MIT researchers developed VLASH, a method enabling vision-language-action models to predict future robot states, doubling speed and reducing lag in tasks like pick-and-place and table tennis.
Drop-Then-Recovery: How Redundant Are Vision-Language-Action Models?
This paper investigates redundancy in Vision-Language-Action (VLA) models and finds that language backbones are highly redundant for robotic manipulation tasks, while vision and action pathways are more critical. The authors propose Drop-Then-Recovery (DTR) and GateProbe to quantify and prune unnecessary blocks, showing that removing half of LLM blocks can even improve performance.
The hardest part of AI agents seems to be recovery, not task understanding?
The article discusses that the main challenge for AI agents in real-world workflows is not understanding the task, but handling recovery from unexpected changes, state tracking, and knowing when to ask for human input.