Human Interface Guidelines from various platforms

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Summary

This article compiles and shares various human interface guidelines from platforms like Apple, Amiga, and others, serving as a valuable resource for UI designers and developers.

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Cached at: 08/16/26, 07:58 PM

# “I think there’s a lot of value in these.” – Unsung Source: [https://unsung.aresluna.org/i-think-theres-a-lot-of-value-in-these/](https://unsung.aresluna.org/i-think-theres-a-lot-of-value-in-these/) Speaking of user interface guidelines, developer Matt Sephton and others[compiled many of Apple’s human interface guidelines](https://github.com/gingerbeardman/apple-human-interface-guidelines/), starting from 1980, all the way to 2014, including some goodies like early drafts, NeXT, Newton, and so on\. Elsewhere,[designer Geof Crowl put together his own list](https://www.geofcrowl.com/blog/articles/2020/2/17/collection-higs/)that goes broad instead of deep, including style guides other than Apple’s, too\. The list was made in 2020 and a few links are already broken, but there are some gems here like the modern[Designing for Playdate](https://sdk.play.date/1.9.0/Designing%20for%20Playdate.html), or the classic[Zen of Palm](https://blog-geofcrowl-static-images.s3.amazonaws.com/2020-02-17-collection-higs/zenofpalm.pdf)from 2003\. You can learn a lot just by grabbing one and scanning it\. Let me add a few more I know of: - [Amiga User Interface Style Guide](https://archive.org/details/amiga-user-interface-style-guide)\(1991\) - [Magic Cap Concepts](http://www.datarover.com/Develop/MagicCap/Docs/Concepts/contents.html)\(1995\) with a strange subtitle “Everything right is wrong again” - [Java Look and Feel Design Guidelines](https://www.ashcavai.com/JLFDG05.pdf)\(1999\) - [Windows Interface Guidelines for Software Design](https://archive.org/details/windowsinterface00micr)\(1995\)

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