RealMe: Immersive Volumetric Video from Minimal Captures
Summary
RealMe 是一个基于高分辨率视频扩散模型的统一框架,能从稀疏、低分辨率的多视角采集生成 2K 分辨率且 4D 一致的沉浸式体积视频,通过布局感知注意力和频域潜空间监督,在 DNA-Rendering 基准和自建 RealVV 数据集上超越现有方法。
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Paper page - RealMe: Immersive Volumetric Video from Minimal Captures
Source: https://huggingface.co/papers/2610.30023
Abstract
RealMe enhances sparse, low-resolution multi-view captures into high-resolution, 4D-consistent videos using a video diffusion model with layout-aware attention and frequency-domain latent supervision for volumetric reconstruction.
This paper addresses the problem of creating immersive volumetric videos from sparse and low-resolution capture resources. Conventional dense multi-view reconstruction methods can produce high-quality volumetric videos, but their reliance on costly capture setups makes them impractical in real-world scenarios. Recent approaches use generative models to relax capture requirements, but still suffer from limited resolution and 4D inconsistency. To overcome these constraints, we propose RealMe, a unified framework built around a high-resolutionvideo diffusion modelthat enhances limited captures into high-resolution (2K), 4D-consistent videos forvolumetric video reconstruction. Specifically, RealMe constructs auxiliary data from capture videos and encodes them into latents along with layout-awarepositional embeddings. Thevideo diffusion modeladaptsfactorized spatio-temporal attentionto the multi-view capture layout, denoises these latents across viewpoints and time, and decodes them into enhanced videos to refine the 4D representation. This adaptation helps the model capture temporal dynamics and multi-view relationships, leading to more 4D-consistent generation. To reduce the data gap between generated videos and real captures, we apply alatent frequency lossthat provides frequency-domain supervision in latent space. Extensive experiments on the public DNA-Rendering benchmark and our self-captured RealVV dataset demonstrate that RealMe is able to create immersive volumetric videos and outperforms state-of-the-art methods in visual fidelity and4D consistency.
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