video-diffusion

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#video-diffusion

Ring Forcing: Towards Precise Long-Term Memory for Autoregressive Video Diffusion

Hugging Face Daily Papers · 2026-08-27 Cached

Ring Forcing is an autoregressive video diffusion framework that enhances long-term memory for precise minute-long video coherence through ring-structured training, history compression, and sparse rotary embeddings.

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#video-diffusion

4DAnyone: Create Anyone in 4D from a Casual Monocular Video

Hugging Face Daily Papers · 2026-08-20 Cached

4DAnyone reconstructs 4D humans from monocular video by generating multiview-consistent videos and lifting them into 4D Gaussian Splatting, using reference and target context designs to address scaling bottlenecks.

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#video-diffusion

AnyTalk: Speech Animation for Arbitrary Characters Leveraging a Video Generation Model

Hugging Face Daily Papers · 2026-08-17 Cached

AnyTalk generates 3D speech animations for arbitrary characters without requiring animation data by adapting video diffusion models through character-specific fine-tuning and optimizing blendshape parameters, with a real-time distilled variant.

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#video-diffusion

Marionette: Predicting World States, Rendering Geometry, Painting Appearance

Hugging Face Daily Papers · 2026-08-14 Cached

Marionette introduces a world model that explicitly predicts 3D articulated states for interactive games, decouples geometry rendering with a zero-parameter renderer, and uses diffusion for appearance synthesis, improving controllability and long-horizon consistency.

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#video-diffusion

@_akhaliq: SCoPE Sightline-Coordinate Positional Encoding for Video Diffusion Transformers model: https://huggingface.co/TencentAR…

X AI KOLs Timeline · 2026-08-13 Cached

SCoPE is a model from TencentARC that adds camera sightlines as positional coordinates to a pretrained video diffusion transformer, enabling camera trajectory control while preserving the image-to-video prior. The release includes a self-contained checkpoint for Wan2.2-I2V-A14B inference.

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#video-diffusion

LiveAnimate: Stable Long-Form Streaming Human Animation in Real-Time

Hugging Face Daily Papers · 2026-08-13 Cached

LiveAnimate presents a 14B-parameter video diffusion transformer enabling real-time, long-form pose-driven human animation with stable streaming and constant memory usage via PR-Sink attention. Achieves 19.63 FPS inference on two H100 GPUs, maintaining quality over three-minute streams.

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#video-diffusion

Beyond Pixels: From Video Priors to 4D Worlds

Hugging Face Daily Papers · 2026-08-11 Cached

This paper introduces Latent-to-4D, a method for direct 4D scene generation from video diffusion latents without retraining across generators, achieving better geometry and temporal stability than cascaded approaches.

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#video-diffusion

MirrorWorld: Taming Video Diffusion Models for Mirror Reflection Generation

Hugging Face Daily Papers · 2026-08-07 Cached

MirrorWorld is a reflection-aware video inpainting framework that improves mirror reflection generation in videos by separately modeling semantic content (SRD) and geometric spatial arrangements (GTA), achieving better reflection reconstruction than existing image-based and video inpainting baselines.

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#video-diffusion

UniWorld-View: Large-Baseline View Synthesis via Video Diffusion Models

Hugging Face Daily Papers · 2026-08-05 Cached

Introduces UniWorld-View, a unified framework for large-baseline novel view synthesis from monocular inputs, integrating occlusion-aware point cloud rendering with video diffusion models for precise camera control and geometric consistency.

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#video-diffusion

TenStrip/10Eros-Max

Hugging Face Models Trending · 2026-08-04 Cached

TenStrip/10Eros-Max is an experimental AI model that modifies the MiniMax H3 base model by transferring learned patterns from LTX 2.3, Wan 2.2, and Krea 2 video and image diffusion models using orthogonal projection, enhancing aesthetic and motion character while preserving core video and audio capabilities.

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#video-diffusion

Mirror Learning

arXiv cs.LG · 2026-08-03 Cached

This paper proposes 'Mirror Learning', a framework for imitation learning from third-person observation that uses a fine-tuned video diffusion model for perspective transformation and an inverse dynamics model to synthesize pseudo first-person expert data, showing that this mirror data alone can train effective policies and improve behavior cloning.

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#video-diffusion

DreamTraj: Generating 6-DoF Object Trajectories by Reading Unrendered Video Diffusion Latents

Hugging Face Daily Papers · 2026-08-01 Cached

DreamTraj predicts 6-DoF object trajectories from a single RGB image and a language instruction by decoding internal video diffusion latents, eliminating the need for video, depth, or CAD models at inference. It introduces the MOVEdataset with fine-grained language-to-motion annotations and achieves state-of-the-art performance while running 4.6x faster than generate-then-extract pipelines.

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#video-diffusion

Articulated Object Reconstruction from Rest-State Observation

Hugging Face Daily Papers · 2026-07-30 Cached

This paper introduces a rest-state framework that reconstructs articulated objects from a single closed configuration, using explicit meshes, vision-language outputs, and video diffusion models to generate and validate articulation hypotheses without observed motion.

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#video-diffusion

Streaming Multi-Agent Autoregressive Diffusion Model with World State Registers

Hugging Face Daily Papers · 2026-07-23 Cached

WorldWeaver (W²) introduces cross-agent world state registers to multi-agent video diffusion models, enabling shared world state persistence across agents and views, improving logical consistency in two-agent Minecraft video generation.

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#video-diffusion

@songhan_mit: Speed-of-light block sparse attention :

X AI KOLs Following · 2026-07-21 Cached

Sol-Engine weekly update announces integration of Sol Attention, a training-free sparse attention method for video diffusion, with full paper coming next week.

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#video-diffusion

AlayaWorld: Interactive Long-Horizon World Modeling -- Full Technical Report

Hugging Face Daily Papers · 2026-07-20 Cached

AlayaWorld is a 15B-parameter interactive video world model that generates 24-fps video at 540p and 720p, using autoregressive latent chunk generation with bounded visual context and distillation to reduce inference steps. It achieves state-of-the-art performance on the iWorld-Bench for long-horizon generation.

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#video-diffusion

4D Human-Scene Reconstruction from Low-Overlap Captures

Hugging Face Daily Papers · 2026-07-10 Cached

Proposes StudioRecon, a method for 4D human-scene reconstruction from low-overlap camera captures, using separate priors for backgrounds (video diffusion) and humans (SMPL), with a recursive enhancement module. Accepted to SIGGRAPH 2026, outperforming prior methods by +1.5 to +5.0 dB PSNR.

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#video-diffusion

Flexible Video Diffusion (3 minute read)

TLDR AI · 2026-07-10 Cached

Flex-Forcing introduces a unified framework for video diffusion that supports both autoregressive and bidirectional generation modes, offering flexible control for video generation tasks.

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#video-diffusion

LongE2V: Long-Horizon Event-based Video Reconstruction, Prediction, and Frame Interpolation with Video Diffusion Models

Hugging Face Daily Papers · 2026-07-09 Cached

LongE2V leverages pre-trained video diffusion priors and introduces Autoregressive Unrolling, Adaptive Context Switching, Reencoding Alignment, and Event Voxel Density Augmentation to achieve high-quality video reconstruction, prediction, and frame interpolation from sparse event streams, outperforming state-of-the-art methods.

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#video-diffusion

LingBot-Video: sparse-MoE video diffusion transformer (13B total, 1.4B active) post-trained as an action-conditioned world model[R]

Reddit r/MachineLearning · 2026-07-08

LingBot-Video is a 13B sparse-MoE video diffusion transformer (1.4B active) post-trained with RL as an action-conditioned world model, open-sourced with weights and code. It includes a physical-plausibility reward graded by a VLM and frames itself as a policy evaluator and action planner, though closed-loop robot results are absent.

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