Game Boy Color on My Conference Badge

Simon Willison's Blog News

Summary

At GitHub Universe, Steve Francia used Gemini to build NES, Game Boy, and Game Boy Color emulators on the conference's color-screen badge computer, enabling games like Zelda: Link's Awakening to run on it.

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Cached at: 10/28/26, 01:36 AM

# Game Boy Color on My Conference Badge Source: [https://simonwillison.net/2026/Oct/27/game-boy-color-on-my-conference-badge/](https://simonwillison.net/2026/Oct/27/game-boy-color-on-my-conference-badge/) 27th October 2026 \- Link Blog **[Game Boy Color on My Conference Badge](https://spf13.com/p/game-boy-color-on-my-conference-badge/)**\. I'm at GitHub Universe this week and,[similar to last year](https://simonwillison.net/2025/Oct/28/github-universe-badge/), the conference badge is a full\-blown color screen computer\. I've been hacking around with it again, and then I ran into with Steve Francia\.\.\. who worked with Gemini to get a[full NES emulator](https://spf13.com/p/zelda-on-my-conference-badge/)working on it, and then went a step further and deployed an emulator for both the Game Boy and the Game Boy Color\. Which means, if you can obtain the ROM, you can run[The Legend of Zelda: Link's Awakening](https://en.wikipedia.org/wiki/The_Legend_of_Zelda:_Link%27s_Awakening)on your conference badge\! ![Photo of the badge running Zelda, in full color, with visible touch buttons below the screen.](https://static.simonwillison.net/static/2026-10-27/IMG_9339.jpeg) A neat feature of the badge is that you can turn it upside down and then use game controller touch buttons that are built into the badge body\.

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