@cellinlab: Author gave Claude Fable 5 a watchmaker benchmark test: A complete Swiss lever escapement implemented with Three.js. Real gear ratios (18,000 bph), running escapement, breathing balance spring — the hands show actual time. It visually verifies its own work, in a loop…

X AI KOLs Timeline Models

Summary

The author had Claude Fable 5 complete a watchmaker benchmark test, building a complete Swiss lever escapement with Three.js, including real gear ratios and a running balance spring, and verifying its work.

⌚ Author gave Claude Fable 5 a watchmaker benchmark test: A complete Swiss lever escapement, implemented with Three.js. Real gear ratios (18,000 bph), running escapement, breathing balance spring — the hands show actual time. It visually verifies its own work, in a loop, until completion. https://t.co/dUHCT1EPbI
Original Article
View Cached Full Text

Cached at: 06/10/26, 07:57 PM

⌚ Author gave Claude Fable 5 the watchmaker benchmark:

A complete Swiss lever escapement, implemented in Three.js.

Real gear ratios (18,000 bph), running escapement, breathing hairspring—the hands show real time.

It visually verifies its own work, in a loop, until done. https://t.co/dUHCT1EPbI

Cell 细胞 (@cellinlab): Holy crap, that’s such a crazy idea!

Have Claude Fable 5 record network packets and display them as cars on a highway, different car types = different packet types

Similar Articles

@AlchainHust: https://x.com/AlchainHust/status/2064676532212097418

X AI KOLs Timeline

This article provides a detailed review of Anthropic's newly released Claude Fable 5 model, and demonstrates the author's process of using it to develop a Mac App '翻箱' in one day. The model has significant improvements in code generation and stability.

@MinLiBuilds: Workflow is amazing. Open Claude Code, input the following prompt, and get a mini-game with one click: Build a bare-handed sword control webpage — use camera to recognize gestures, command swarms of glowing flying swords to follow your hand and change formations (flower/shield/dragon/giant sword array), cyber-immortal cultivation style; use existing open-source libraries for gesture recognition, don't reinvent the wheel, the rest is up to you…

X AI KOLs Timeline

Demonstrates how to use Claude Code and workflow to automatically generate a cyber-immortal cultivation style web mini-game that uses camera-based gesture recognition from a single prompt.