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Kyber Labs demos a robot hand that uses only the force needed for tasks, allowing safe human interruption without injury.
Demonstrates running Hermes Agent within an Apple container, highlighting compatibility and ease of deployment.
SpaceX's mission includes a demo of a new vehicle for affordable, routine access to microgravity for scientific research and in-space manufacturing, with a planned splashdown in the Pacific Ocean.
Bryant Chou, co-founder of Webflow, promotes a roast event for YC Partners' original sites while showcasing the capabilities of his new AI-powered website and marketing platform, ploy.
Google's Gemma team released a demo for Gemma 4 26B that runs 10 parallel agents locally at 100+ tokens/second, enabling tasks like coding SVG galleries and parallel translation, all free and open-source.
Matt Shumer built a prototype 3D game that generates itself on the fly using Fable, merging educational content with kids' interests.
A tweet highlighting advanced HTML Canvas challenges and a comparison of GLM 5.1 and GLM 5.2, with demos including ink diffusion, energy-blade duel, and more, all using pure canvas without libraries.
Mel AI demonstrated AI characters that can talk, react, and respond to visual context in real time via video, moving beyond text-based character chat.
A simple web game built with WebGL and Three.js, demonstrating the power of modern web development.
browser_use demonstrates their v4 AI agent autonomously playing the online game powerline.io by analyzing the game state and creating a real-time subagent to compete for first place.
ClawCodex, an open-source Python rebuild of Claude Code, now supports Z.ai's GLM-5.2 as a first-class provider, with a demo showing it building a FIFA World Cup 2026 intro page in one shot.
Built an AI tutor using Claude Opus that can draw on screen with pixel accuracy to guide users through complex steps, demonstrated with Pythagorean Theorem and FL Studio.
A Mojo program uses 8 SIMD lanes to generate game levels based on GPU thermal fields, with heat creating obstacles and coolant adding boosts.
A retro platformer called GPU Boost Adventure built by @iamtimdavis showcases terrain generation using SIMD kernel computation. The game is a neon, CRT-flavored endless runner available at boost.modular.com.
The author tested the Codex AI Agent, which went from installation to automatically executing tasks in just 88 seconds, including file organization, web scraping, writing code, and running scripts, all locally. This marks the entry of AI Agent into ordinary users' computers.
A developer demonstrates a proof-of-concept integration using CopilotKit to generate AI-powered UI on the fly from Attio CRM data, running in the Codex native app to create adaptive workflows.
The author released Bendex Arc, an open-source governance layer for AI agents that enforces authority, blocks manipulation, and includes a live demo for testing.
Fable AI demonstrated the ability to generate an entire Hogwarts castle in one shot, including classrooms, the Great Hall, and Quidditch pitch.
Mythos/Fable showcases an incredible AI integration: during a customer call, Claude transcribes in real-time and simultaneously builds software features. By the end of the call, it demonstrates a working product with the complete workflow the customer requested, enabling an autonomous build loop.
A single prompt to Claude 5 Fable (high) generated a full Minecraft clone in 20 minutes, one shot, featuring multiple biomes, day/night cycle, different ores, and caves.