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#demo

@hynomas: Thanks for @_akhaliq for setting up the HuggingFace demo space for our Hy-Nomas interactive video world model. https://…

X AI KOLs Following ↗ · 2026-10-28 Cached

Tencent's Hy-Nomas interactive video world model is now available as a HuggingFace demo space, with a duplicate running on ZeroGPU inference via Tencent's official account for public experimentation.

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#demo

@rauchg: https://sf-blimp.vercel.app

X AI KOLs Timeline ↗ · 2026-10-27 Cached

Guillermo Rauch (rauchg) shares SF Blimp, an interactive web demo hosted on Vercel that lets you fly a blimp over a 3D map of San Francisco, steering with arrow keys and panning with scroll.

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#demo

@paul_cal: From the henry that brought us generating a world map from asking "sea or land?" for lat long pairs Another great eval …

X AI KOLs Following ↗ · 2026-10-16 Cached

推文展示了一个有趣的 AI 评测:名为 Jev 的模型仅凭目的地地址和当前所在街道名称,在每个转弯处选择方向,就能仅靠路牌穿越美国,从纽约一路导航到洛杉矶完成 Cannonball Run。

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#demo

@leeoxiang: A real-time decision-making model for audio and video—there are so many possible use cases. We put together a few demos to give everyone a feel for them. This will usher in a wave of VoiceAgent and embodied AI applications. https://realtime-omni.dot.cc

X AI KOLs Following ↗ · 2026-10-11 Cached

Introduces an online demo site for clef-omni, a real-time audio-video decision-making model. Through eight interactive experiments, the site displays the model’s understanding of audio-video inputs, its decisions, and associated probabilities in real time. The author believes this will help bring VoiceAgent and embodied intelligence applications into practice.

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#demo

@MaximeRivest: This 2.2 days estimate was optimistic, we are still going! despite that, you can already try giving semantic search to …

X AI KOLs Timeline ↗ · 2026-10-09 Cached

Maxime Rivest 介绍了一个可直接供 AI agent 调用的语义搜索 API,覆盖 2008 年至今的科学文献,只需发出 GET 请求即可获得检索结果。目前仍是 demo 版本,呼吁开发者试用并反馈改进建议。

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#demo

@LangChain: Here’s an app we built called Restock, an office supply agent that works in @SlackHQ. A quick demo

X AI KOLs Timeline ↗ · 2026-10-08 Cached

LangChain 展示了一款名为 Restock 的办公室耗材采购智能体应用,可在 Slack 中运行,支持查找商品、准备订单并通过 Stripe Link 代理钱包完成支付,且每笔订单都需人工批准。

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#demo

I asked Claude Opus 5.5 to make a Mario 64 style game, it gave me this in about 30 minutes.

Reddit r/artificial ↗ · 2026-10-03 Cached

A creator showed that Claude Opus 5.5 generated a Mario 64-style fantasy platformer level in about 30 minutes from a simple prompt, costing roughly 6% of a $20/month plan's weekly budget.

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#demo

We ported the original Doom to SQL

Hacker News Top ↗ · 2026-10-03 Cached

CedarDB ported the original 1993 Doom's game logic and BSP-based renderer entirely into SQL queries, running the game loop at 35 FPS with a full playable deathmatch demo inside the database.

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#demo

@anabology: I gave Claude another 18 hours.. and I think this one is the best one yet Macrohard: Windows XP I'm blown away

X AI KOLs Following ↗ · 2026-10-02 Cached

A user shares that Claude, given another 18 hours of autonomous work, produced "Macrohard: Windows XP," a generated Windows XP clone they consider its best work yet.

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#demo

Claude Opus 5.5 Motion Design Sizzle Reel done all in HTML/JS

Reddit r/singularity ↗ · 2026-09-27

A tweet shares a motion design sizzle reel created using Claude Opus 5.5 in HTML/JS, with the poster noting they did not create it and lack the prompt details.

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#demo

@nateliason: Good prompt btw

X AI KOLs Following ↗ · 2026-09-23 Cached

Matt Shumer reports that Opus 5.5 has been looping and improving an open-world NYC game, with Nateliason commenting on the prompt.

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#demo

@Zefan_Cai: Spot the wrong target before you hit Confirm. Try the Open-Jev-27B-v1.1 demo: click between two examples and see how th…

X AI KOLs Following ↗ · 2026-09-23 Cached

Open-Jev-27B-v1.1 is an open-source AI model with a LoRA adapter, achieving 85.28% accuracy on JevBench and featuring interactive demos for various tasks.

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#demo

Opus 5.5 makes a Lanterns Festival

Reddit r/singularity ↗ · 2026-09-23

A user demonstrates Opus 5.5's ability to generate a detailed 3D Lanterns Festival scene, showcasing its efficiency in resource usage and creative output.

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#demo

@mattshumer_: I want to thank @ChrisGPT, who has done some amazing Gauntlet Loop demos, for contributing to my NYC Open World project…

X AI KOLs Timeline ↗ · 2026-09-22 Cached

Matt Shumer thanks ChrisGPT for contributions to his NYC Open World project and mentions using Opus 5.5 to advance it.

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#demo

@paulmillr: New demo 1. Connect to 2 SSH hosts (1 mac, 1 linux) 2. Open 7 different agents and 1 terminal Notice how it stays fast.…

X AI KOLs Following ↗ · 2026-09-18 Cached

A demo showcasing a tool that connects to two SSH hosts and runs multiple agents and a terminal, emphasizing fast performance at 60/120 FPS.

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#demo

@vasuman: I used to live just a few minutes from Baklavastory, such a warm video Take notes, this is how it’s done

X AI KOLs Timeline ↗ · 2026-09-17 Cached

Karan Goel introduces Multilingual Voices, partnering with Baklavastory to demonstrate how businesses can maintain consistent character across different languages and calls.

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#demo

@kentcdodds: Quick demo showing you how I use @kodykoala package webhooks to use Kody with @raycast

X AI KOLs Timeline ↗ · 2026-09-16 Cached

Kent C. Dodds demonstrates how to use Kody package webhooks to integrate with Raycast for automation.

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#demo

@corbin_braun: GPT-6 Astra just casually one shoting @tldraw gotta love it

X AI KOLs Timeline ↗ · 2026-09-14 Cached

A tweet showcases GPT-6 Astra's capability to one-shot a task involving tldraw, highlighting its advanced AI performance.

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#demo

@FinanceYF5: Now, you can speak directly to the game, letting it generate the entire world in real time. Someone used the GPT-Live-1…

X AI KOLs Following ↗ · 2026-09-14

A playable demo uses the GPT-Live-1 API to enable real-time world generation in games via voice commands, illustrating a new form of interactive media.

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#demo

@zhongerxin: An idea: What if your Codex could earn you back some Tokens by playing games or doing tasks with other Agents https://t…

X AI KOLs Timeline ↗ · 2026-09-12 Cached

A concept where AI Codex agents could earn tokens by playing games or performing tasks with other agents, demonstrated via a rough demo platform called Token Arena.

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