MementoGUI: Learning Agentic Multimodal Memory Control for Long-Horizon GUI Agents

Hugging Face Daily Papers Papers

Summary

MementoGUI introduces a plug-in agentic memory framework for GUI agents that uses learned controllers for selective memory management and retrieval, improving performance on long-horizon tasks with compressed visual and textual representations.

Recent GUI agents have made substantial progress in visual grounding and action prediction, yet they remain brittle in long-horizon tasks that require maintaining task state across many interface transitions. Existing agents typically rely on raw history replay or text-only memory, which either overwhelms the model with redundant screenshots or discards localized visual evidence needed for future decisions. To address these limitations, we introduce MementoGUI, a plug-in agentic memory framework that equips MLLM-based GUI agents with MementoCore, a learned controller for online memory selection, compression, and retrieval. Rather than treating interaction history as a fixed context, MementoGUI formulates long-horizon GUI control as an online memory-control problem: working memory selectively preserves task-relevant interface events with textual summaries and ROI-level visual evidence, while episodic memory retrieves reusable past trajectories through learned relevance selection. MementoCore modularizes memory control into specialized operators for step processing, memory compression, episodic writing, and episodic selection, enabling plug-in memory augmentation without finetuning the GUI agent backbone. We further develop a scalable data curation pipeline that converts computer-use trajectories into memory-controller training data, introduce MementoGUI-Bench for evaluating long-horizon decision-making in GUI agents, and design MLLM-based metrics for semantic action matching, task progress, and memory consistency. Experiments on GUI-Odyssey, MM-Mind2Web, and MementoGUI-Bench show that MementoGUI consistently improves GUI agents over no-history, history-replay, and text-only memory baselines, with larger MementoCore backbones further strengthening memory-augmented GUI control.
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Source: https://huggingface.co/papers/2605.18652

Abstract

MementoGUI presents a memory framework for GUI agents that uses learned controllers for selective memory management and retrieval, improving long-horizon task performance through compressed visual and textual representations.

RecentGUI agentshave made substantial progress invisual groundingandaction prediction, yet they remain brittle in long-horizon tasks that require maintaining task state across many interface transitions. Existing agents typically rely on raw history replay or text-only memory, which either overwhelms the model with redundant screenshots or discards localized visual evidence needed for future decisions. To address these limitations, we introduce MementoGUI, a plug-in agentic memory framework that equipsMLLM-basedGUI agentswithMementoCore, a learned controller for onlinememory selection, compression, and retrieval. Rather than treating interaction history as a fixed context, MementoGUI formulates long-horizon GUI control as an onlinememory-control problem:working memoryselectively preserves task-relevant interface events with textual summaries and ROI-level visual evidence, whileepisodic memoryretrieves reusable past trajectories through learned relevance selection.MementoCoremodularizes memory control into specialized operators for step processing,memory compression, episodic writing, and episodic selection, enabling plug-in memory augmentation without finetuning the GUI agent backbone. We further develop a scalable data curation pipeline that converts computer-use trajectories into memory-controller training data, introduce MementoGUI-Bench for evaluating long-horizon decision-making inGUI agents, and designMLLM-basedmetrics forsemantic action matching,task progress, andmemory consistency. Experiments on GUI-Odyssey, MM-Mind2Web, and MementoGUI-Bench show that MementoGUI consistently improvesGUI agentsover no-history, history-replay, and text-only memory baselines, with largerMementoCorebackbones further strengthening memory-augmented GUI control.

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