SpatialAct: Probing Spatial Reasoning-to-Action Capabilities of VLM Agents in 3D Scenes

Hugging Face Daily Papers Papers

Summary

SpatialAct is a new simulator-grounded benchmark that probes whether VLM agents can perform coherent spatial reasoning and translate it into actions in 3D environments across multi-turn feedback settings. Experiments reveal a significant reasoning-to-action gap, with current VLMs struggling to maintain spatial beliefs and produce reliable actions despite performing well on isolated reasoning tasks.

Humans can effortlessly perceive spatial layouts, form cognitive representations, reason about spatial relations, and translate such reasoning into actions in everyday 3D environments. Although recent vision-language models (VLMs) have shown promising performance on observation-conditioned spatial perception and reasoning tasks, it remains unclear whether they can build coherent spatial understanding, act upon it, and refine their actions through multi-turn feedback. To study this problem, we introduce SpatialAct, a simulator-grounded benchmark for probing action-conditioned spatial reasoning in 3D scenes. Starting from the most challenging setting, Multi-turn Interactive Refinement, we further design its decomposed counterpart, Single-step Error Detection and Fix, together with five fundamental spatial ability tasks to diagnose the underlying causes of model failures. Experiments reveal a clear reasoning-to-action gap: current VLMs can perform well on isolated spatial reasoning tasks, but struggle to maintain coherent spatial beliefs and produce reliable actions during multi-turn feedback, substantially underperforming humans. These results suggest that current VLM agents still lack robust spatial state tracking under action-induced environment changes, even when low-level control is abstracted away.
Original Article

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