SplatWeaver: Learning to Allocate Gaussian Primitives for Generalizable Novel View Synthesis
Summary
SplatWeaver is a feed-forward novel view synthesis framework that dynamically allocates 3D Gaussian primitives based on spatial complexity, improving rendering quality and efficiency over fixed-allocation methods. It leverages cardinality Gaussian experts and a pixel-level routing scheme guided by high-frequency priors to adaptively distribute primitives across complex and smooth scene regions.
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Paper page - SplatWeaver: Learning to Allocate Gaussian Primitives for Generalizable Novel View Synthesis
Source: https://huggingface.co/papers/2605.07287
Abstract
SplatWeaver enables efficient novel view synthesis by dynamically allocating 3D Gaussian primitives based on spatial complexity, improving rendering quality with fewer primitives than fixed-allocation methods.
Generalizablenovel view synthesisaims to render unseen views from uncalibrated input images without requiring per-scene optimization. Recentfeed-forward approaches based on3D Gaussian Splattinghave achieved promising efficiency and rendering quality. However, most of them assign a fixed number of Gaussians to each pixel or voxel, ignoring the spatially varying complexity of real-world scenes. Such uniform allocation often wastesGaussian primitivesin smooth regions while providing insufficient capacity for fine structures, complex geometry, and high-frequency details. This motivates us to predict region-dependent primitive cardinalities rather than impose a fixed primitive budget everywhere, enabling a more expressive yet compact 3D scene representation. Therefore, we propose SplatWeaver, a generalizablenovel view synthesisframework that is able to dynamically allocateGaussian primitivesover different regions in a feed-forward manner. Specifically, SplatWeaver introducescardinality Gaussian expertsand apixel-level routing scheme, wherein each expert specializes in producing a specific number of primitives from 0 to M, and the routing scheme coordinates these experts to adaptively determine how manyGaussian primitivesshould be allocated to each spatial location. Moreover, SplatWeaver incorporates ahigh-frequency priorwith attendant guidance module androuting regularizationto stabilize expert selection and promote complexity-aware allocation. By leveraging high-frequencystructural cues, the routing process is encouraged to assign moreGaussian primitivesto fine structures, complex geometry, and textured regions, while suppressing redundant primitives in smooth areas. Extensive experiments across diverse scenarios show that SplatWeaver consistently outperforms state-of-the-art methods, delivering more faithful novel-view renderings with fewerGaussian primitives.
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