Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generation

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Summary

Hunyuan3D 2.0 is a scalable flow-based diffusion transformer system for high-resolution textured 3D asset generation, outperforming state-of-the-art models and publicly released with code and weights.

We present Hunyuan3D 2.0, an advanced large-scale 3D synthesis system for generating high-resolution textured 3D assets. This system includes two foundation components: a large-scale shape generation model -- Hunyuan3D-DiT, and a large-scale texture synthesis model -- Hunyuan3D-Paint. The shape generative model, built on a scalable flow-based diffusion transformer, aims to create geometry that properly aligns with a given condition image, laying a solid foundation for downstream applications. The texture synthesis model, benefiting from strong geometric and diffusion priors, produces high-resolution and vibrant texture maps for either generated or hand-crafted meshes. Furthermore, we build Hunyuan3D-Studio -- a versatile, user-friendly production platform that simplifies the re-creation process of 3D assets. It allows both professional and amateur users to manipulate or even animate their meshes efficiently. We systematically evaluate our models, showing that Hunyuan3D 2.0 outperforms previous state-of-the-art models, including the open-source models and closed-source models in geometry details, condition alignment, texture quality, and etc. Hunyuan3D 2.0 is publicly released in order to fill the gaps in the open-source 3D community for large-scale foundation generative models. The code and pre-trained weights of our models are available at: https://github.com/Tencent/Hunyuan3D-2
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Paper page - Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generation

Source: https://huggingface.co/papers/2501.12202 Published on Jan 21, 2025

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Submitted byhttps://huggingface.co/akhaliq

AKon Jan 22, 2025

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Abstract

Hunyuan3D 2.0, an advanced 3D synthesis system, uses flow-based diffusion transformers for shape generation and diffusion priors for texture synthesis, outperforming existing models in geometry, condition alignment, and texture quality.

We present Hunyuan3D 2.0, an advanced large-scale3D synthesissystem for generating high-resolution textured 3D assets. This system includes two foundation components: a large-scaleshape generationmodel --Hunyuan3D-DiT, and a large-scaletexture synthesismodel --Hunyuan3D-Paint. The shape generative model, built on a scalable flow-based diffusion transformer, aims to create geometry that properly aligns with a given condition image, laying a solid foundation for downstream applications. Thetexture synthesismodel, benefiting from strong geometric anddiffusion priors, produces high-resolution and vibrant texture maps for either generated or hand-crafted meshes. Furthermore, we buildHunyuan3D-Studio-- a versatile, user-friendly production platform that simplifies the re-creation process of 3D assets. It allows both professional and amateur users to manipulate or even animate their meshes efficiently. We systematically evaluate our models, showing that Hunyuan3D 2.0 outperforms previous state-of-the-art models, including the open-source models and closed-source models in geometry details, condition alignment, texture quality, and etc. Hunyuan3D 2.0 is publicly released in order to fill the gaps in the open-source 3D community for large-scale foundation generative models. The code and pre-trained weights of our models are available at: https://github.com/Tencent/Hunyuan3D-2

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Models citing this paper54

#### tencent/Hunyuan3D-2 Image-to-3D• UpdatedOct 17, 2025 • 94.4k • 1.79k #### tencent/Hunyuan3D-2.1 Image-to-3D• UpdatedOct 17, 2025 • 37.5k • 1.06k #### tencent/Hunyuan3D-2mv Image-to-3D• UpdatedOct 17, 2025 • 3.64k • 416 #### tencent/Hunyuan3D-Omni Image-to-3D• UpdatedOct 17, 2025 • 1.45k • 176 Browse 54 models citing this paper## Datasets citing this paper1

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