Quake in 13 Kilobytes (2021)

Hacker News Top Tools

Summary

An exploration of how the game Quake was compressed into just 13 kilobytes, showcasing extreme technical optimization.

No content available
Original Article

Similar Articles

Let's compile Quake like it's 1997!

Fabien Sanglard

A detailed guide on recreating the process of compiling Quake's win32 binaries using vintage tools like Windows NT 4 and Visual C++ 6, as done in 1997.

Why WinQuake exists and how it works

Fabien Sanglard

A technical deep-dive into the historical reasons for creating WinQuake, a Windows-native version of Quake, and how it achieved performance close to the DOS version on Windows 95 and NT.

Building a 1997 Quake PC: Benchmarking Vquake

Fabien Sanglard

A detailed retrospective on building a 1997-era Quake PC and benchmarking the VQuake hardware-accelerated version of Quake, focusing on the Rendition Verite 1000 graphics card and its unique features including bilinear filtering and fullbright support.