SpatialAvatar-0: High-Quality 4D Head Avatar with Multi-Stage Reconstruction
Summary
SpatialAvatar-0 introduces a multi-stage reconstruction method for high-quality 4D head avatars using a shared FLAME-mesh-bound Gaussian representation, achieving superior performance across benchmarks with reduced iterations.
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Paper page - SpatialAvatar-0: High-Quality 4D Head Avatar with Multi-Stage Reconstruction
Source: https://huggingface.co/papers/2606.15659
Abstract
SpatialAvatar-0 enables high-quality 4D head avatar generation by combining feed-forward prediction with per-subject refinement through a shared Gaussian representation, achieving superior performance across multiple benchmarks.
High-quality 4D head avatars from one or a few source portraits are central to telepresence, AR/VR, and digital-human interaction.3D Gaussian Splatting(3DGS) has emerged as the dominant representation, with two complementary regimes (generalizablefeed-forward predictors andper-subject refiners) maturing in parallel. However, existingfeed-forward predictors are trained on a single dataset family with a hard-coded source count, inheriting the corresponding domain bias.Per-subject refiners require 300K--600K iterations and rely on adaptive densification that destroys upstream Gaussian layouts, preventing the two regimes from sharing a representation end-to-end. To bridge both regimes we propose SpatialAvatar-0 on a sharedFLAME-mesh-bound Gaussian representation: a feed-forward generator with a parameter-free K-sourcemean-pooland a monocular-temporal to multi-view-spatial two-phase schedule that anchors againstidentity-prior collapseonto the smaller multi-view set. We further introduce a 10K-iter layout-preserving per-subject refinement loop that freezes the FLAME-binding and Gaussian count and replaces densification with a three-componentanti-spike regularization. On VFHQ/HDTFcross-domain zero-shotwe surpass the in-domain leader GAGAvatar by +1.5 dBPSNRdespite never training on either test domain, and on the SplattingAvatar monocular benchmark we lead every reported metric, surpassing the 300K-iter GeoAvatar by +1.3 dBPSNRat up to 60x shorter per-subject schedule than common SOTA baselines. Website: https://spatialwalk.github.io/SpatialAvatar-0.
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