PhysBrain 1.0 Technical Report
Summary
PhysBrain 1.0 is a technical report presenting a method that uses human egocentric video to generate physical commonsense supervision for vision-language-action models, achieving state-of-the-art results on embodied control benchmarks including ERQA, PhysBench, SimplerEnv-WidowX, LIBERO, and RoboCasa.
View Cached Full Text
Cached at: 05/18/26, 06:24 AM
Paper page - PhysBrain 1.0 Technical Report
Source: https://huggingface.co/papers/2605.15298 Authors:
,
,
,
,
,
,
,
,
,
,
,
Abstract
PhysBrain 1.0 leverages human egocentric video to generate physical commonsense supervision for vision-language-action models, achieving state-of-the-art performance in embodied control tasks through capability-preserving adaptation.
Vision-language-action modelshave advanced rapidly, but robot trajectories alone provide limited coverage for learning broad physical understanding. PhysBrain 1.0 studies a complementary route: converting large-scale human egocentric video into structuredphysical commonsense supervisionbefore robot adaptation. Our data engine extracts scene elements, spatial dynamics, action execution, and depth-aware relations, then turns them into question-answer supervision for training PhysBrain VLMs. The resulting physical priors are further transferred toVLA policiesthrough a capability-preserving andlanguage-sensitive adaptationdesign. Acrossmultimodal QA benchmarksandembodied control benchmarks, including ERQA, PhysBench, SimplerEnv-WidowX, LIBERO, and RoboCasa, PhysBrain 1.0 achieves SOTA results and shows especially strong out-of-domain performance on SimplerEnv. These results suggest that scaling physical commonsense from human interaction video can provide an effective bridge from multimodal understanding to robot action.
View arXiv pageView PDFProject pageGitHub4Add to collection
Get this paper in your agent:
hf papers read 2605\.15298
Don’t have the latest CLI?curl \-LsSf https://hf\.co/cli/install\.sh \| bash
Models citing this paper0
No model linking this paper
Cite arxiv.org/abs/2605.15298 in a model README.md to link it from this page.
Datasets citing this paper0
No dataset linking this paper
Cite arxiv.org/abs/2605.15298 in a dataset README.md to link it from this page.
Spaces citing this paper0
No Space linking this paper
Cite arxiv.org/abs/2605.15298 in a Space README.md to link it from this page.
Collections including this paper1
Similar Articles
tencent/Hy-Embodied-RxBrain-1.0 · Hugging Face
Tencent releases Hy-Embodied-RxBrain-1.0, a unified multimodal foundation model for embodied cognition that combines language reasoning with visual imagination for understanding, world state prediction, and subgoal planning.
EgoPhys: Learning Generalizable Physics Models of Deformable Objects from Egocentric Video
EgoPhys introduces a framework to construct deformable physical digital twins from egocentric RGB video using generalizable priors and a compact codebook, enabling zero-shot generalization to unseen objects without per-spring optimization. The system is demonstrated on a real robot, showing that egocentric human play video can serve as internal world representation for deformable-object planning.
RxBrain: Embodied Cognition Foundation Model with Joint Language-Visual Reasoning and Imagination
RxBrain is an embodied cognition foundation model that jointly reasons with language and visual imagination to represent embodied plans, using a unified multimodal Mixture-of-Transformers architecture. It achieves promising real-robot performance without large-scale action data.
Embodied-R1.5: Evolving Physical Intelligence via Embodied Foundation Models
Embodied-R1.5 is a unified embodied foundation model that achieves state-of-the-art performance on 16 out of 24 embodied vision-language benchmarks using multi-task balanced reinforcement learning. It introduces a Planner-Grounder-Corrector closed-loop framework for long-horizon tasks and is open-sourced to facilitate future research.
Qwen-RobotWorld Technical Report: Unifying Embodied World Modeling through Language-Conditioned Video Generation
Qwen-RobotWorld is a language-conditioned video world model that predicts future visual trajectories across multiple robotic domains using a double-stream diffusion transformer and an 8.6M video-text corpus. It unifies embodied world modeling for robotic manipulation, autonomous driving, indoor navigation, and human-to-robot transfer, achieving top benchmarks on EWMBench and DreamGen Bench.