Does Native 3D Texture Generation Necessarily Require 3D Assets for Training?
Summary
The paper proposes Tex-Zero, a native 3D texture generation framework trained entirely on constructed 2D images rather than real 3D assets, by converting high-quality 2D images into 3D training samples via plane representations and patch-wise random rotations, showing high-fidelity texture synthesis is possible without 3D asset data.
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Paper page - Does Native 3D Texture Generation Necessarily Require 3D Assets for Training?
Source: https://huggingface.co/papers/2609.34621
Abstract
Native3Dtexturegenerationsynthesizescolorsdirectlyin3Dspaceforagivengeometry,conditionedonmulti-viewreferenceimages.Itisgenerallybelievedthattrainingsuchmodelsrequireslarge-scale,high-qualityreal3Dassetdata,whoseacquisitionremainsalong-standingandchallengingproblem.Inthiswork,weproposeTex-Zero,demonstratingthatahigh-fidelitynative3Dtexturegenerationframeworkcanbetrainedwithout3Dassets.Ourkeyobservationisthatonlyhigh-qualityandfine-grainedcolorinformationisessentialfor3Dtexturetraining,whiletherequiredgeometricinformationislesscriticalandcanbemanuallyconstructedratherthanobtainedfromreal3Dassets.Thisfindingmakesitpossibletotransformabundant,high-quality2Dimagesintoeffectivetrainingsamplesfor3Dtexturegeneration.Specifically,weconverthigh-quality2Dimagesinto3Dtrainingsamplesbyrepresentingeachimageasaplanein3Dspaceandapplyingpatch-wiserandomrotationsandaggregationtoconstructcomplexgeometricstructures.Usingtheseconstructedimagedata,wetraintheTex-ZeroVAE,whichcanreconstructreal3Dassetswithhighqualitydespiteneverobservingthemduringtraining.BuildingupontheTex-ZeroVAE,wetraintheTex-ZeroDiTalsoexclusivelyontheconstructedimagedata,wheretheconditioning2Dmulti-viewimagesaretransformedintoplanesin3DspaceandalsoencodedbytheTex-ZeroVAE,therebyreducingtherepresentationgapandimprovinggenerationquality.ExtensiveexperimentsshowthatTex-Zerogenerateshigh-fidelity3Dtextureswithfine-graineddetailssolelyusingimagesastrainingdata,offeringapromisingperspectiveonthedataparadigmforscaling3Dtexturegeneration.
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