@charliermarsh: Some further thoughts on this... Every change was closely human-reviewed. That's the bar we have for ty -- we still do …

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Summary

Charlie Marsh reports that a campaign with 5.6 Sol reduced ty's retained memory by 38% across ecosystem projects while improving performance, emphasizing that every change was closely human-reviewed.

Some further thoughts on this... Every change was closely human-reviewed. That's the bar we have for ty -- we still do very close human review, it's an extremely complex project. Review is absolutely the bottleneck. I wonder when it will no longer feel required.
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Some further thoughts on this…

Every change was closely human-reviewed. That’s the bar we have for ty – we still do very close human review, it’s an extremely complex project. Review is absolutely the bottleneck. I wonder when it will no longer feel required.

Charlie Marsh (@charliermarsh): We ran a campaign with 5.6 Sol to reduce ty’s retained memory and cut it by 38% across our ecosystem projects, all while improving performance. Completely insane. This is an enormous reduction!

In honor of the Bun blog post, I asked Codex to make a a Bun-style splash image.

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