ai-game-generation

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#ai-game-generation

@FinanceYF5: Someone asked Fable 5 to "turn my child's toy into a mobile game, no errors allowed."

X AI KOLs Following · 2026-07-07 Cached

Someone asked Fable 5 to turn a child's toy into a mobile game, requiring no errors.

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#ai-game-generation

@FinanceYF5: Someone asked Fable 5 to "make the best game in one go," and five hours later it actually produced a complete ink-wash style Roguelike titled "Ink Guard." The visuals, music, boss fights were all self-generated, with self-testing included, and the gameplay has a mechanism of drawing talismans to trigger skills. He said, this is no longer writing code, it's a...

X AI KOLs Following · 2026-07-03 Cached

Someone used the Fable 5 model to generate a complete ink-wash style Roguelike game "Ink Guard" within five hours, including visuals, music, boss fights, and self-testing mechanisms, demonstrating the ability of AI to independently complete game development.

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#ai-game-generation

@FinanceYF5: Oh my god... Fable 5 is back, and it's insanely powerful. Someone asked Fable to make a game called 'Super Smart Racing'... With just 4 prompts and $173 worth of tokens, Fable 5 created this game. (Prompts below)

X AI KOLs Timeline · 2026-07-02 Cached

Fable 5 model only used 4 prompts and $173 worth of tokens to create a game called 'Super Smart Racing', demonstrating its extremely strong generative capabilities.

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#ai-game-generation

@DeRonin_: a solo dev shipped a game called Schedule 1 last year 8M+ copies. ~$125M. built by one person. and the tools just got e…

X AI KOLs Following · 2026-06-12 Cached

A solo developer shipped 8M+ copies of Schedule 1, earning ~$125M. Now Higgsfield Games allows generating and deploying multiplayer games from a single prompt using Higgsfield MCP and Claude Fable 5.

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#ai-game-generation

@gabriel1: we'll have ai generated GTA 6 before GTA 6

X AI KOLs Timeline · 2026-05-29 Cached

TesanaAI announces Muranyi 3, a powerful AI model for creating games, promising improved graphics, animations, NPC behavior, and faster generation times.

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