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A blog post analyzing the Nordic board game 'Starve the Fox' (Fox and Geese) using computer tree search algorithms via OpenSpiel, challenging the folk belief that the game is heavily biased in favor of the fox player.
Mathematician Eric Harshbarger and his colleagues have invented a set of dice that guarantee no ties when determining who goes first in board games, solving a longstanding mathematical problem.
This paper presents WallZero, an AlphaZero-based agent for the two-player board game WallGo, which defeats professional Go players and is used to analyze game balance and strategies.