conditioning

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#conditioning

State-Grounded Conditioning: Wrapping User-Facing LLM Agents Where Direction Depends on Live State

arXiv cs.AI ↗ · 2026-09-24 Cached

Introduces State-Grounded Conditioning (SGC), a design principle for user-facing LLM agents to condition on live state, reducing direction drift and improving latency and accuracy in in-game coaching scenarios.

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#conditioning

@rohanpaul_ai: Longer prompts are not what image generators need. Text-to-image models seem less constrained by prompt length than by …

X AI KOLs Following ↗ · 2026-08-05 Cached

A new paper argues that text-to-image models benefit less from longer prompts and more from explicitly organized visual structure, proposing structured prompts over natural-language prose.

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#conditioning

Human-AI Agent Interaction as a Neuroplastic Training Environment

arXiv cs.AI ↗ · 2026-07-15 Cached

This paper proposes that the iterative loop of human-AI agent interaction (request, response, appraisal, revision) is a high-frequency neuroplastic training environment that can reinforce negative psychological patterns through repetition, and suggests it can be leveraged for beneficial cognitive training.

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#conditioning

Unintended Effects of Geographic Conditioning in Large Language Models

arXiv cs.CL ↗ · 2026-06-17 Cached

This paper identifies and analyzes 'location leakage' in LLMs, where geographic conditioning causes models to over-index on location metadata even in location-agnostic prompts, revealing structural conditioning effects beyond content.

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