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SHAPE: Coalition-Aware Expert Pruning for Sparse Mixture-of-Experts LLMs

arXiv cs.LG · 2026-06-10 Cached

SHAPE proposes a coalition-aware expert pruning framework for sparse MoE LLMs that uses Shapley-style attribution over routing traces to identify essential experts, achieving competitive accuracy under 20-40% pruning and reducing GPU memory footprint.

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#cooperative-game

Quantum Frog: Emergent Cooperation and Difficulty Scaling in a Quantized-Time Cooperative Game

arXiv cs.AI · 2026-05-26 Cached

This paper introduces Quantum Frog, a two-player cooperative game with a quantized-time mechanic, and uses reinforcement learning to analyze difficulty scaling, optimal strategies, and emergent cooperation between agents.

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