design-principles

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#design-principles

Comparing Socio-technical Design Principles with Guidelines for Human-centered AI

arXiv cs.AI · yesterday Cached

This paper compares socio-technical design principles with guidelines for human-centered AI, analyzing their similarities and differences to inform future AI design approaches.

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#design-principles

@emilkowalski: New skill: /apple-design Apple’s WWDC videos are a goldmine of knowledge. I’ve combed through my favorite ones and came…

X AI KOLs Timeline · 6d ago Cached

A curated set of 17 design and motion principles distilled from Apple's WWDC videos, packaged as a reusable skill for design engineers to review and improve UI animations and interfaces.

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#design-principles

@yoheinakajima: this is awesome. he didn’t import @activegraphai but borrowed design principles to improve his systems (and found impro…

X AI KOLs Following · 6d ago Cached

Solomon Neas rewired his systems (Brigade, Graphtrail, MiseLedger) using design principles from Active Graph papers, adopting the habit that 'state is a projection of the log', which yoheinakajima praises as a great walkthrough for agents.

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#design-principles

@wsl8297: Dug up a real treasure open-source project on GitHub: 12-Factor Agents. It distills the question of 'How to build AI Agent applications that feel like engineering and can go to production' into 12 core design principles, already with 11k+ stars on GitHub. These principles are not pulled out of thin air...

X AI KOLs Timeline · 2026-05-17 Cached

12-Factor Agents is an open-source project that condenses the core design principles for building production-grade AI Agent applications into 12 actionable engineering methodologies, covering key aspects like context management, tool calling, state modeling, etc., and has gained 11k+ GitHub stars.

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#design-principles

@SaitoWu: Matt references John Ousterhout's 'A Philosophy of Software Design'. Bad code = many shallow modules; Good code = few deep modules. What are shallow modules? Modules with minimal functionality but complex interfac...

X AI KOLs Timeline · 2026-05-09

Matt cites John Ousterhout's view, pointing out that AI is better at refactoring 'deep modules' with simple interfaces but rich functionality, while struggling with 'shallow modules' that have complex interfaces but single-purpose functionality.

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#design-principles

@jakevin7: I was a bit surprised when the AI itself came up with the term Agent-native and told me. project_opencli_design_principle.md, three core principles: - OpenCLI's primary user is the AI agent, not human developers. All...

X AI KOLs Following · 2026-04-20 Cached

The OpenCLI project proposes the Agent-native design concept, making the AI agent the CLI's primary user, with all capability design measured by its improvement to agent success rates.

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