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Multicore suppport for DOS is real – partly

Hacker News Top · 2026-05-31

A new development brings partial multicore support to the DOS operating system, enabling better performance on modern multi-core processors.

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Microsoft open-sources "the earliest DOS source code discovered to date"

Hacker News Top · 2026-05-24 Cached

Microsoft has released the earliest known DOS source code, including 86-DOS 1.00 kernel and utilities, along with developer documentation.

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WriteUp: 16 Bytes of x86 that turn Matrix rain into sound

Hacker News Top · 2026-05-17 Cached

A detailed write-up of a 16-byte x86 real-mode DOS demo that generates an infinite Sierpinski fractal in video memory while simultaneously producing audio output, showcasing extreme algorithmic density in the demoscene tradition.

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Hunting a 34 year old pointer bug in EtherSlip (DOS Networking)

Hacker News Top · 2026-04-19 Cached

A developer recounts tracking down a 34-year-old NULL-pointer bug in the EtherSlip DOS packet driver using Open Watcom’s heap-corruption sentinel.

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Building a 1997 Quake PC: Benchmarking Quake

Fabien Sanglard · 2026-01-12 Cached

A detailed technical analysis of Quake performance on various 1990s CPUs and configurations, comparing Intel, Cyrix, AMD chips, and memory types under DOS and Windows 95.

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Why WinQuake exists and how it works

Fabien Sanglard · 2025-12-03 Cached

A technical deep-dive into the historical reasons for creating WinQuake, a Windows-native version of Quake, and how it achieved performance close to the DOS version on Windows 95 and NT.

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How quake.exe got its TCP/IP stack

Fabien Sanglard · 2025-11-17 Cached

This article details how id Software engineered Quake's executable to run on both DOS and Windows 95 by utilizing the Windows 95 DPMI server and TCP/IP stack, enabling better multiplayer networking.

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