Tag
jxnlco demonstrates gpt-realtime-2's ability to process in-context wake words and reasoning by building a Simon Says game that beats him.
A game where you play as the operating system, managing processes, memory, and I/O events to keep the user satisfied.
A product that allows users to design rooms and watch local LLMs attempt to escape them, blending creative design with AI gameplay.
A full Pong game is playing in the browser tab's favicon; scroll up and down to move the paddle, and the score is shown in the tab title.
Brain Frog is a web game where you punch left or right and the frog learns your pattern using JavaScript; you must be unpredictable to land 50 hits.
A developer released a local LLM-powered RPG where procedurally generated NPCs, locations, items, and quests persist as in-game objects, showcasing a novel integration of generative AI into gaming.
A simple web game built with WebGL and Three.js, demonstrating the power of modern web development.
Evalatro is an open benchmark where LLMs play the real game Balatro via a text-based interface, with fixed seeds, a public leaderboard, and the goal of clearing Ante 12. Early results show models struggle, with none reaching the target.
Kraina is an app that transforms outdoor activities into a territory capture game.
TinyWind is a pixel-art sailing game featuring real wind physics, with players having sailed over 380,000 kilometers.
A satire driving game simulating the 85th St & I-405 interchange in Kirkland, Washington, where players navigate roundabouts to reach their exit while avoiding collisions.
A blog post about a small web game where you play as the ghost in Pac-Man, with AI-controlled Pac-Man and power pellet mechanics.
This article announces a new naval warfare game called 'Pirates', inspired by Sid Meier's classic Pirates!
A developer created a fully procedural first-person shooter homage to .kkrieger in a single C file, producing a 51KB binary that synthesizes all assets at runtime, and verified it using headless screenshots.
A combat game demo built with Claude Fable where the speed of light is artificially slowed, creating relativistic visual effects like light delay and aberration. The implementation uses a vertex shader with camera pose history to compute retarded positions per vertex.
A field report on building a multi-model finance drama game where each agent runs on a different lab's small model, demonstrating the engineering challenges and benefits of model heterogeneity.
Eyeball is a precision clicking game or tool designed for mouse and trackpad use, with touch support but limited accuracy.
A developer created a cartoon sandbox where AI characters live, text, and autonomously run a town, with user interactions like ordering fights between characters.
Phive is a Gomoku-like web game where players take turns placing and moving pieces adjacent to others, aiming to get five in a row. Available to play with friends or solo at phive.app.
KL Zero is an interactive browser game where players draw a probability distribution to match a target KL divergence value, helping users intuitively understand the concept of KL divergence in machine learning.