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MengTo used the AI tool Astra to create a Catan board game in three.js, featuring animations, instructions, AI players, and trading, and is now planning to develop more games based on this foundation.
Matt Shumer showcased the Grok 4.6 AI model building a shooter game in Unity, demonstrating its capabilities for automated game development.
Introducing Instaplay, an AI-powered platform that lets anyone create and play games, already used by over 100,000 users for everything from multiplayer zombie FPS campaigns to interactive classroom lessons.
ManusAI announced a new /game-dev skill that lets users describe a game and have Manus build and deploy it as a shareable link, with no game development experience needed.
Introduces a tool that creates mini-games with just one sentence and integrates reinforcement learning AI, supporting games like Gomoku and Werewolf.
Higgsfield, powered by Claude Fable 5, now enables building and deploying multiplayer games from a single prompt, allowing solo developers to create full games with world, controls, HUD, and physics in minutes.