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#game-environment

Fog of Love: Engineering Virtuous Agent Behavior with Affinity-based Reinforcement Learning in a Game Environment

arXiv cs.AI · 2026-06-04 Cached

This paper introduces a multi-agent environment based on the board game Fog of Love to evaluate affinity-based reinforcement learning for instilling virtuous behavior in AI agents. The authors demonstrate that localized affinities improve agent performance in both competitive and cooperative objectives, advancing machine ethics research beyond simple grid-world environments.

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#game-environment

Neural MMO: A massively multiagent game environment

OpenAI Blog · 2019-03-04 Cached

Neural MMO is a massively multiagent game environment developed by OpenAI that enables agents to learn in a configurable tile-based world with resource competition, survival mechanics, and combat interactions.

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