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The author decoded the save game format for Magic School Lunar, a Sega Saturn game, to aid fan translation by editing character stats through experience points.
A gamer shares how LLM-powered mods like SkyrimNet have revolutionized their role-playing experience in Skyrim, enabling deep emergent storytelling and unique character interactions.
A detailed technical blog post explaining the reverse engineering and patching of a weapon allocation bug in MechCommander 1, where the game places all large weapons into the left arm of a mech, causing disproportionate damage loss.
seshat-tts is an open-source tool that enables real-time game narration with voice cloning, using OCR or an LLM for text extraction and local synthesis with pocket-tts. Voice cloning takes ~10 seconds on an RTX 2070 Super and runs on CPU after caching.
The author announces that Snowboard Kids 2 for the Nintendo 64 has been fully decompiled, meaning all functions now have matching C implementations that compile to the original assembly. The project took nearly two years and credits both the N64 decompilation community and AI coding agents (Claude, GLM, Codex) for acceleration.
The author shares their experience building a custom programming language for a game modding system, discussing design motivations and technical challenges. The post serves as a reflection on the feasibility and complexity of implementing a non-toy language for personal projects.
YimMenuV2 is an experimental menu mod for GTA 5 Enhanced, providing various modding capabilities. It requires an injector and disabling BattlEye to use.