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The article details the creation of an audio-reactive LED display inspired by the phyllotaxis pattern in nature, using coding, 3D printing, and electronics to build a physical art piece.
This article explores how the rule-based systems of Western heraldry and Japanese mon can inform the design of procedural visual-identity generators, emphasizing systematic generation over catalog selection.
A seamless 4K Mandelbrot fractal loop with procedural audio, created by Astra, showcasing the beauty of mathematics.
The author showcased a 4K rainy night 711 scene created using Codex and Blender, expressing excitement about crafting commercial film-quality visuals.
FRCTL is a browser-based engine for artists to create media, perform live visuals, and sell presets in a community-driven platform.
This article describes various methods for generating random gradient images, including heightmaps, layered radial techniques, and AI-generated approaches, with historical context from OpenAI's visual identity.
A fun web-based tool that generates QR codes in the form of 3D trees with seasonal variations, running entirely in the browser without uploading any data.
A personal blog post detailing experiments with generative art using a modified 3D printer as a plotter and tools like Inkscape and Python scripting.
The author shares their personal journey into algorithmic art, from discovering creative coding with tools like p5.js to publishing work on NFT platforms and presenting at tech events.
Google Developer Expert John Capobianco shares how he built a custom vision agent that transforms webcam feeds into generative art, promoting the Gemini Enterprise Agent Ready (GEAR) program for AI resources.
Fractl.art is a fractal generator that creates an immense variety of patterns, boasting 8 octillion unique configurations.
Keygen Church releases 'Oscuro Domine', a player code generated using Claude AI, highlighting collaborative creation.
The article explores the potential impact of AGI on generative art and the possibility of real-time world simulation, questioning the future relevance of current AI art tools.
thi.ng is a long-term open-source project providing a vast collection of ~350 libraries and tools for computational design, generative art, and data-driven creative coding, primarily in TypeScript and Clojure.
Seedance is used to create AI-generated anime in the third episode of 'Crazy Rari'.
Blog post explaining linear cosine palettes for generating continuous color palettes using R, based on Inigo Quilez's procedural palette method.
A web app that generates Rothko-style color field paintings based on the user's current weather conditions.
A discussion highlighting the capability of the Gemma-4-26b-a4b model to generate Three.js code for generative art demos using one-shot prompting.
Seeing Birdsong is a framework that transforms avian vocalizations into geometric forms and 3D visualizations, bridging art and acoustic science. It uses spectral descriptors to create data-rich structures for research, education, and artistic performance.
Mariano Salcedo, a student at MIT's new Music Technology and Computation Graduate Program, is using neural cellular automata to generate self-regenerating visuals driven by music audio streams.