generative-control

Tag

Cards List
#generative-control

GameWAM: A World Action Model for Video Games

Hugging Face Daily Papers · 2026-08-25 Cached

GameWAM introduces the first unified world-action model for native video-game control, jointly predicting future visuals and executable actions using block-causal flow matching and mode-specific distributions.

0 favorites 0 likes
← Back to home

Submit Feedback