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#loco-manipulation

LUCID: Latent-Skill Unified Control via Imagined Dynamics for Long-Horizon Humanoid Loco-Manipulation

arXiv cs.LG · 4d ago Cached

This paper introduces LUCID, a hierarchical model-based reinforcement learning framework for long-horizon humanoid loco-manipulation. It learns reusable latent skills and a macro-dynamics world model, enabling high-level planning via imagined rollouts and improving success rates in simulated multi-object rearrangement tasks.

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#loco-manipulation

OASIS: From Simulation Data Collection to Real-World Humanoid Loco-Manipulation

Hugging Face Daily Papers · 2026-06-07 Cached

OASIS is a simulation-data-driven framework for humanoid loco-manipulation that uses 3D generative models and hierarchical visuomotor policies. It achieves better zero-shot performance than real-robot training by leveraging domain randomization in simulation.

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#loco-manipulation

GRAIL: Generating Humanoid Loco-Manipulation from 3D Assets and Video Priors

Hugging Face Daily Papers · 2026-06-03 Cached

GRAIL generates diverse humanoid manipulation and locomotion data using 3D assets and video foundation models, enabling effective sim-to-real transfer for humanoid robot control with high real-world success rates.

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