occlusion-handling

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#occlusion-handling

ReLift: Dense 3D Tracking as Lifted Trajectory Repair

Hugging Face Daily Papers ↗ · 2026-10-30 Cached

ReLift reframes dense 3D tracking from monocular video as geometric trajectory repair, using a feed-forward trajectory corrector that alternates attention along and across lifted trajectories. It achieves state-of-the-art mean accuracy on WorldTrack, improving over the strongest baselines by 2.1 APD on all points and 3.0 on dynamic points without image-based training.

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#occlusion-handling

Beyond the Current Scene: Event-Referential Grasping with Active View Selection

Hugging Face Daily Papers ↗ · 2026-09-30 Cached

The paper introduces BeyondSCe, a zero-shot robotic grasping system that identifies objects referenced by past human-object interactions rather than names or appearance, and actively selects camera viewpoints to reveal occluded targets, achieving 76-77% grasp success rates that significantly outperform baselines.

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