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A blog post analyzing the Nordic board game 'Starve the Fox' (Fox and Geese) using computer tree search algorithms via OpenSpiel, challenging the folk belief that the game is heavily biased in favor of the fox player.
This paper models takeover bidding as auction games with imperfect information and studies optimal due diligence strategies using game-theoretic solvers and reinforcement learning, finding that PPO and PPG are effective for large games, and providing a computable threshold for when additional diligence ceases to be beneficial.