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The article explores how new domain-specific languages (DSLs) can remain relevant in the age of LLMs by emphasizing strong documentation, interactive landing pages, and robust tooling such as language servers and diagnostics, using the author's projects Web Pipe and Datafarm as examples.
The author shares their experience building a custom programming language for a game modding system, discussing design motivations and technical challenges. The post serves as a reflection on the feasibility and complexity of implementing a non-toy language for personal projects.