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Shipping Godot VR and Porting to PSVR2: A Partial Post Mortem

Hacker News Top ↗ · 2026-07-29 Cached

A detailed post-mortem of shipping a commercial VR game using Godot and porting it to PSVR2, discussing costs (~£80k early adopter tax), technical challenges like rewriting the render server, and community efforts for console porting.

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