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#rendering

@every: sculpting used to require a hammer and chisel... @reijowrites just cooks with his rendering magic how the Thesis rock g…

X AI KOLs Following · yesterday Cached

The article showcases how @reijowrites used rendering techniques to create the 'Thesis rock,' demonstrating digital sculpting in contrast to traditional methods.

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#rendering

@seclink: hyperReel algorithm, friends who are interested can study it.

X AI KOLs Timeline · 2026-08-13 Cached

Introducing the hyperReel algorithm, a real-time neural radiance field rendering technology, for interested researchers.

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#rendering

Why Tiny JPEGs Look Different in Chrome

Hacker News Top · 2026-08-12 Cached

The article explains why tiny JPEGs can look different in Chrome compared to other browsers, due to a JPEG decoding optimization that skips high-frequency DCT coefficients during heavy downscaling.

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#rendering

Reducing Graphics API Complexity: A Clean Slate Design for Modern GPUs

Lobsters Hottest · 2026-08-11 Cached

Sebastian Aaltonen critiques the complexity of modern graphics APIs rooted in legacy hardware abstractions and proposes a clean-slate design using 64-bit GPU pointers and CUDA-like memory management.

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#rendering

MASS: Multiplayer World Models with Authoritative Shared State

Hugging Face Daily Papers · 2026-08-06 Cached

This paper introduces MASS, a method for multiplayer world models that disentangles world dynamics from view rendering using an authoritative shared state, enabling scalable and consistent multi-agent simulation with up to 1,024 concurrent players.

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#rendering

Show HN: Rotating torus in terminal (but with kitty graphics protocol)

Hacker News Top · 2026-08-02 Cached

A developer shares a rotating torus rendered in the terminal using the Kitty graphics protocol, explaining the base64 encoding and protocol details.

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#rendering

Corners Don't Look Like That: Regarding Screenspace Ambient Occlusion

Hacker News Top · 2026-07-20 Cached

This article critiques screenspace ambient occlusion (SSAO) in computer graphics, arguing that it often makes corners unrealistically dark in games, and provides photographic evidence from real scenes to support the claim.

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#rendering

Scanline edge-flag algorithm for antialiasing

Lobsters Hottest · 2026-07-20 Cached

This paper describes a scanline edge-flag algorithm for antialiasing in computer graphics rendering.

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#rendering

@PhilShteuck: What happens when you build chess for a page that was never meant to move? A handwritten C engine. Grok-engraved pieces…

X AI KOLs Following · 2026-07-15 Cached

A handwritten C chess engine built for e-paper displays, featuring Grok-designed pieces and responsive rendering. The engineering story was turned into a film by RepoReel titled 'The King Falls Silent'.

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#rendering

Physically Based - The PBR values database

Lobsters Hottest · 2026-07-09 Cached

A comprehensive database of physically based rendering (PBR) values for materials, light sources, and cameras, useful for 3D artists and developers.

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#rendering

SPEAR: A Simulator for Photorealistic Embodied AI Research

Hugging Face Daily Papers · 2026-07-07 Cached

SPEAR is a Python library that controls Unreal Engine for photorealistic rendering at high speed, providing extensive programmability and unique ground-truth modalities for embodied AI research.

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#rendering

@FinanceYF5: Someone built a customer acquisition system for renovation contractors using Fable 5. It scrapes houses sold locally in the past 12 months, uses visual recognition to skip yards with existing shade, calculates how long the yard has been exposed to sun using satellite data, renders a pergola into the homeowner's own yard photo, prints it onto a postcard and mails it. Each lead is quoted between $6,500 and $18,000. This acquisition...

X AI KOLs Following · 2026-07-06 Cached

Someone built a customer acquisition system using Fable 5 that generates postcards with pergola effects for renovation contractors via visual recognition, satellite data, and rendering technology. Each lead is quoted between $6,500 and $18,000.

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#rendering

@FinanceYF5: Someone added fur and sound to creatures trained with Fable 5 RL. The sound is not recorded but generated directly from neural network activations. Trained with JAX + MuJoCo, rendered with three.js + WebGPU, it looks like some living thing crawling on the floor. Is it art or research?

X AI KOLs Following · 2026-07-02 Cached

A virtual creature trained with reinforcement learning has been given fur and sound, with the sound generated directly from neural network activations. Trained using JAX and MuJoCo, and rendered with three.js and WebGPU, it presents a realistic effect of crawling on the floor, blending art and research.

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#rendering

Neural Render Proxies for Interactive and Differentiable Lighting

Hacker News Top · 2026-07-01 Cached

Introduces a neural render proxy (NRP) for differentiable relighting of static scenes with fixed camera and materials at interactive rates, enabling fast gradient-based inverse workflows.

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#rendering

Ray Tracer in SQL

Hacker News Top · 2026-07-01 Cached

A ray tracer implemented entirely in ClickHouse SQL queries, rendering images to PNG without any external code or UDFs. Demonstrates procedural terrain, CSG geometry, and parallel pixel computation.

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#rendering

What are you doing this weekend?

Lobsters Hottest · 2026-06-26 Cached

A developer describes porting Perfect Dark 64 levels to noclip.website, highlighting the challenges of reading N64 display lists and reimplementing the rendering engine.

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#rendering

Japanese animator using Seedance to render anime from simple 3D models

Reddit r/singularity · 2026-06-24

A Japanese animator is using Seedance, a tool that renders anime from simple 3D models, showcasing AI-assisted animation techniques.

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#rendering

Bevy 0.19

Lobsters Hottest · 2026-06-19 Cached

Bevy 0.19, a major update to the Rust game engine, introduces next-generation scenes (BSN format), faster rendering with more GPU work, contact shadows, new UI widgets, text input support, post-processing effects, and more.

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#rendering

Show HN: I wrote a C++ ray tracer from scratch without AI

Hacker News Top · 2026-06-15 Cached

A developer built Luz, a C++20 path tracer from scratch with zero dependencies, featuring Monte Carlo path tracing, global illumination, BVH acceleration, and a Blender-to-Luz exporter.

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#rendering

UI/svg block rendering by ServeurpersoCom · Pull Request #24080 · ggml-org/llama.cpp

Reddit r/LocalLLaMA · 2026-06-15 Cached

Pull request #24080 for llama.cpp adds UI/svg block rendering, enhancing the project's interface capabilities.

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