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Software rendering in 500 lines of bare C++

Hacker News Top · 5d ago Cached

A tutorial series demonstrating how OpenGL, Vulkan, Metal, and DirectX work by building a software renderer from scratch in 500 lines of C++ with no external libraries.

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#software-rendering

Software rendering in 500 lines of bare C++

Lobsters Hottest · 5d ago Cached

This tutorial series teaches how to write a software renderer from scratch in 500 lines of C++, explaining the inner workings of modern 3D graphics APIs.

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#software-rendering

How Michael Abrash doubled Quake framerate

Fabien Sanglard · 2026-02-14 Cached

Analysis showing that Michael Abrash's hand-crafted assembly optimizations nearly doubled Quake's framerate compared to pure C compilation.

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