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General Intuition raised $320M at a $2.3B valuation to develop AI agents trained on video game action labels, demonstrating a single model that can play games and control real-world robots with minimal fine-tuning.
Grand Theft Auto VI will launch at $80 without a physical disc, higher than typical AAA games, due to its scope and anticipated demand. The game releases on November 19 for consoles, with preloading on November 12.
Amazon Prime Day features discounts on Nintendo Switch 2, PS5, and Xbox games and accessories, with physical copies and some digital deals available.
A European retailer has reportedly listed several editions of GTA 6 with prices ranging from €90 to €200, but Rockstar has not confirmed pricing.
The European Commission rejected the Stop Killing Games petition to legally require publishers to keep discontinued games playable, instead proposing a voluntary industry code of conduct by 2026.
Xbox is shutting down Ninja Theory, the developer of the Hellblade series, as part of a broader reset at the company. Other studios like Compulsion Games and Double Fine are in negotiations to spin off.
The landscape of soccer video games is undergoing a major shake-up in 2026, with EA Sports FC 26 facing new competitors like free-to-play eFootball, fair-play-focused UFL backed by Cristiano Ronaldo, and a surprising Netflix-FIFA cloud gaming alliance.
Nintendo's June 2026 Direct showcased upcoming Switch 2 and Switch games, including release dates for Fire Emblem: Fortune's Weave and new titles like Xenoblade Genesis and Nintendo Switch Sports Resort.
Summer Game Fest 2026 featured major game announcements including Sony's renewed focus on single-player epics like God of War Laufey, Microsoft's Gears of War: E-Day exclusivity shift, and confirmation of Persona 6 and FFVII Revelation, with many publishers avoiding a launch window near GTA VI.
Square Enix announced Final Fantasy VII Revelation, the third and final game in the remake trilogy, releasing in spring 2027 on PC, PS5, Xbox Series X/S, and Nintendo Switch 2.
The article covers the biggest news, trailers, and announcements from Summer Game Fest Live 2026, including the impact of Grand Theft Auto VI on the release calendar and reveals like Final Fantasy VII's remake conclusion and Control Resonant.
This paper explores three novel approaches for procedurally generating enemy morphologies (body plans and collision information) specifically conditioned on player collision interactions, finding all outperform an evolutionary baseline adapted from robotics.
The article questions why AI agents haven't been reliably integrated as NPC characters in video games, despite demonstrations like NVIDIA's AI-NPC from three years ago and the existence of capable open models like Gemma 4. It argues that the gaming industry's lack of effort in this area undermines claims about AI agent capabilities.
A guide to June's biggest gaming events including Sony's State of Play, Summer Game Fest Live, Day of the Devs, and Wholesome Direct.
An interview with Julian Togelius explores why large language models struggle with video games, citing game diversity, data scarcity, and lack of general game AI, while noting exceptions like Gemini beating Pokemon Blue with custom software.
The paper introduces 'Continual Harness,' a framework enabling embodied AI agents to self-improve online without environment resets. It demonstrates significant progress in playing Pokémon games, achieving human-level performance through automated prompt and skill refinement.
A collection of notable quotes from Todd Howard, the game director and executive producer at Bethesda Game Studios.
DeepMind introduces SIMA 2, an upgraded AI agent integrated with Gemini that can reason, converse, and self-improve within virtual 3D worlds, marking a significant step toward AGI and embodied AI.