virtual-reality

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#virtual-reality

William Gibson and the trademarking of cyberspace

Hacker News Top ↗ · 2d ago Cached

A first-person account from an ex-Autodesk researcher clarifying the long-circulated rumor that Autodesk trademarked 'cyberspace' and William Gibson retaliated by trademarking 'Eric Gullichsen'—confirming the trademark dispute was real while the counter-trademark was a prank by Timothy Leary.

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#virtual-reality

How to head into VR without wearing a headset

Hacker News Top ↗ · 2026-10-06 Cached

九州大学的研究团队在SIGGRAPH Emerging Technologies '26上发表了一种无需佩戴头显的VR座椅系统,利用微镜阵列和空中成像光学技术实现立体视觉,并通过陀螺仪追踪座椅旋转实现视角联动。

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#virtual-reality

Female AI agents ‘paid’ less than males, study finds

Reddit r/artificial ↗ · 2026-10-06 Cached

A University of Limerick study found that in a virtual reality workplace, human participants paid a male-presenting AI agent (Johan) roughly 10% more than an identical female-presenting agent (Johanna) for the same work, and also perceived Johan as more human-like.

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#virtual-reality

@bitfish: Throw a single sentence at Opus 5.5, and it takes several hours, burns through 300 million+ tokens, and directly genera…

X AI KOLs Timeline ↗ · 2026-09-26

Opus 5.5 demonstrates the ability to generate videos from a single sentence, consuming over 300 million tokens in hours, and the post envisions future advancements where AI and immersive technologies could render imagination in real time.

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#virtual-reality

@nathie: Are you planning on buying the Meta VR Glasses?

X AI KOLs Following ↗ · 2026-09-25 Cached

@nathie asks followers if they are planning to buy the Meta VR Glasses, inquiring about consumer interest in the product.

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#virtual-reality

Meta VR Glasses

Product Hunt ↗ · 2026-09-24 Cached

Meta VR Glasses are a lightweight 100g VR device featuring a 5K micro-OLED display, eye and hand tracking, Meta AI integration, and will launch in Spring 2027 for $1,299.99.

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#virtual-reality

@finkd: Here's everything I announced at Meta Connect today

X AI KOLs Following ↗ · 2026-09-24 Cached

Mark Zuckerberg shares a summary of all announcements made at the Meta Connect event, covering Meta's latest technologies and products.

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#virtual-reality

Meta VR Glasses

Hacker News Top ↗ · 2026-09-23

Meta unveils new VR glasses, advancing virtual reality technology with improved features and accessibility.

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#virtual-reality

Meta VR Glasses, Ray-Ban Meta Audio, Ray-Ban Meta Gen 3: Specs, Features, Prices

Wired ↗ · 2026-09-23 Cached

Meta announced new VR glasses, Ray-Ban Meta Audio smart glasses, and an updated generation of Ray-Ban Meta glasses at its Meta Connect event, detailing specs, features, and prices for each product.

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#virtual-reality

Meta’s next VR device isn’t a headset — it’s glasses

The Verge ↗ · 2026-09-23 Cached

Meta introduces new VR glasses that offer a lightweight, glasses-like form factor with a separate computing puck, featuring a 5K MicroOLED display and intuitive eye and hand controls for immersive experiences.

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#virtual-reality

Xreal’s well-rounded 1S glasses are back down to their lowest price

The Verge ↗ · 2026-09-16 Cached

Xreal's 1S video glasses have dropped back to their lowest price of $399, highlighting features like 3DoF support and adjustable electrochromic lenses, with the article also covering other tech deals.

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#virtual-reality

Infinomni

Product Hunt ↗ · 2026-09-16 Cached

Infinomni is a product that transforms drawings into interactive 3D models, allowing users to play with them in a virtual environment and 3D print physical versions.

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#virtual-reality

Valve’s virtual reality plans hit actual reality

The Verge ↗ · 2026-09-14 Cached

Valve's Steam Frame VR headset launches at a higher price due to global RAM and storage market impacts, but offers wireless connectivity and standalone gaming on a Snapdragon chip.

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#virtual-reality

There Is No AI (It's Just People) with Jaron Lanier

Hacker News Top ↗ · 2026-09-13 Cached

In this StarTalk podcast transcript, Jaron Lanier discusses why AI should be viewed as human collaboration rather than an independent entity, and explores societal impacts of the internet and social media addiction.

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#virtual-reality

@Dr_Singularity: 1. Solve aging. 2. Find cures for all cancers, Alzheimer’s, heart disease. 3. Discover a room temperature superconducto…

X AI KOLs Timeline ↗ · 2026-09-13 Cached

A social media post lists ten ambitious technological challenges, such as curing diseases, achieving quantum gravity, and building futuristic technologies, emphasizing the need to accelerate progress.

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#virtual-reality

@VraserX: AI + VR could give us the closest thing to time travel we'll ever need. Not reading about Rome or the Middle Ages, but …

X AI KOLs Timeline ↗ · 2026-09-09 Cached

The tweet speculates that AI and VR could enable immersive historical experiences akin to time travel, suggesting this technology may arrive sooner than anticipated.

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#virtual-reality

@philfung: Pretty excited about the new SuperDex robotics simulator by @Meta. 1. It's contact-first simulator in C++ designed for …

X AI KOLs Following ↗ · 2026-08-27 Cached

Meta has released SuperDex, a new contact-first robotics simulator in C++ designed for smooth, non-convex rigid–soft physics, with a full suite of tools including RL environments, GUI authoring, and VR teleoperation.

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#virtual-reality

Computational Measurement of Team-Process Phase Dynamics in Collaborative Virtual Reality

arXiv cs.LG ↗ · 2026-08-20 Cached

This paper presents a computational framework for detecting and interpreting dynamic team-process phases in collaborative virtual reality using late chunking and change-point detection to analyze temporal changes in team communication.

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#virtual-reality

The 2020 GPT-3 toaster that answered trolls by offering them waffles

Reddit r/ArtificialInteligence ↗ · 2026-08-19 Cached

The article recounts a 2020 VR project featuring a GPT-3-powered toaster named ToastGenie, which engaged users with toast-themed conversations and ejected virtual food items, showcasing early creative AI applications.

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#virtual-reality

7 Years to Get From Virtual Hilarity to Physical One

Reddit r/singularity ↗ · 2026-08-18

This article discusses the seven-year journey from virtual entertainment experiences to physical implementations, highlighting technological advancements that bridge digital and real-world applications.

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