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DIY VR: How to build your own headset, and why you probably won't want to

Ars Technica ↗ · yesterday Cached

Ars Technica 探讨了 DIY VR 头显的现状:借助 Relativty VR、Project North Star、SlimeVR 等开源项目,爱好者可用几百美元自制头显,但过程充满焊接、刷固件和3D打印的痛苦,仍属小众玩法。

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#vr

@SadlyItsBradley: Would you believe me if I told you I had a little portal to VRChat on my desk? Alongside all of my other spatial comput…

X AI KOLs Following ↗ · yesterday Cached

Bradley Lynch (SadlyItsBradley)展示了在空间计算设备上运行的VRChat「窗口」,与其他空间计算应用并存,体现了VR与空间计算融合的趋势。

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#vr

The Gaming Singularity Has Arrived

Reddit r/singularity ↗ · 2026-10-13 Cached

AI is driving a massive boom in game decompilation, crossover mods, and VR ports, giving consumers access to almost everything for free, while threatening to upend the gaming industry’s business models and the era of physical discs.

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#vr

Reverse-engineered games: All the news on video game decomps, recomps, VR and web and 3D ports

The Verge ↗ · 2026-10-05 Cached

The Verge's roundup covers the boom in reverse-engineered games, from decomps and recomps that let classic titles like Zelda, Halo, and Lego Racers run on modern hardware, VR, and web browsers — including Half-Life: Alyx on Vision Pro — while touching on AI assistance and legal gray areas.

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#vr

Show HN: Made an open-source Lego AI generator

Hacker News Top ↗ · 2026-10-02 Cached

Show HN: an open-source project (ldraw-nova) that lets an AI agent design buildable LEGO models by writing LDraw code, exporting 3D views, VR-ready glTF files, and agent thinking traces, with Docker-based web app setup.

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#vr

Can VR glasses save VR?

The Verge ↗ · 2026-10-01 Cached

A hands-on review argues Meta's $1,299 VR Glasses could mainstream VR by blending opaque VR with peripheral vision in a lightweight glasses form, outperforming Apple Vision Pro, Valve Steam Frame, and Xreal Aura. While the design is a game-changer, the price tag and Meta's reputation may limit adoption.

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#vr

@BenjaminDEKR: The Apple Vision Pro already feels like it came out in a previous decade, like an iPod or something. strange

X AI KOLs Following ↗ · 2026-09-21 Cached

A tweet discussing the Apple Vision Pro, comparing it to an iPod and noting its detailed UX, with a user expressing excitement to experiment with it.

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#vr

@StartupArchive_: Palmer Luckey explains why founders need to “make themselves obsolete” “When I started Oculus, I thought I was really g…

X AI KOLs Timeline ↗ · 2026-09-21 Cached

Palmer Luckey explains that founders should make themselves obsolete by delegating tasks and hiring better people to scale their companies effectively.

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#vr

Not just Proton: Getting to know Valve's new SteamOS compatibility layers

Ars Technica ↗ · 2026-09-16 Cached

Valve is expanding SteamOS with new compatibility layers like Lepton to run Android APKs, enhancing gaming options for devices such as the Steam Frame.

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#vr

I went to the loneliest baseball game on Apple Vision Pro

The Verge ↗ · 2026-08-31 Cached

A personal experience of using Apple Vision Pro to watch an immersive baseball game, praising the visuals but criticizing the practical limitations like device weight and static viewing angles.

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#vr

New bootloader lets you take the "Meta" out of the original Meta Quest

Ars Technica ↗ · 2026-08-25 Cached

A new bootloader exploit for the original Meta Quest grants root access, allowing users to bypass Meta's restrictions and unlock features like 90 Hz refresh rate. Tinkerers are exploring further hardware modifications.

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#vr

Threads has a VR app now

The Verge ↗ · 2026-08-11 Cached

Meta has launched a full-featured Threads app for Meta Quest VR headsets, allowing users to browse feeds, post, like, reply, search, and watch videos in VR.

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#vr

Run Android ARM64 VR APKs on Apple Vision Pro

Hacker News Top ↗ · 2026-08-10 Cached

Klepton is an open-source tool that translates Android ARM64 VR APKs into loadable Apple libraries, enabling them to run on Apple Vision Pro without JIT, with Beat Saber already working.

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#vr

Shipping Godot VR and Porting to PSVR2: A Partial Post Mortem

Hacker News Top ↗ · 2026-07-29 Cached

A detailed post-mortem of shipping a commercial VR game using Godot and porting it to PSVR2, discussing costs (~£80k early adopter tax), technical challenges like rewriting the render server, and community efforts for console porting.

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#vr

@DominiqueCAPaul: We‘re off to Poland where we‘ll be spending the week working from an electronic factory floor. With us: two 5090 workst…

X AI KOLs Following ↗ · 2026-05-26 Cached

The team is traveling to Poland to work from an electronic factory floor, bringing two 5090 workstations, bimanual arm setups, a Meta Quest, and 3D printing tools.

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#vr

@kamathsblog: Getting the Unity stuff working was quite annoying, but worth it. Next up: video streaming back to the headset. Thinkin…

X AI KOLs Following ↗ · 2026-05-09 Cached

The author discusses successfully integrating Unity with their project and plans to implement video streaming to a headset, considering WebRTC as a potential solution.

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#vr

PortalVR Motion – use any VR content in 2D with 3D tracked Joy-Cons

Hacker News Top ↗ · 2026-05-06 Cached

PortalVR Motion is a SteamVR addon that enables Wii-style motion controls for VR games without a headset, using an iPhone's FaceID camera to track Joy-Con controllers in 6DoF on a Windows PC. It supports 6,000+ SteamVR titles and offers two tracking paths: iPhone + Joy-Con or a tethered Quest/PICO headset.

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