Where to Look: Can Foundation Models Reach a Target Viewpoint Through Active Exploration?

Hugging Face Daily Papers Papers

Summary

Introduces Target Viewpoint Reproduction (TVR) task and TVRBench benchmark for evaluating foundation models' ability to actively adjust 3D viewpoints to match target images. Experiments reveal significant limitations in current open and closed-source models, with a unified post-training framework boosting success rates from ~12% to ~51%.

Humans can reproduce the viewpoint specified by a target image through active head and body motion, yet spatial intelligence in foundation models has largely been studied as passive understanding of pre-collected observations. We introduce Target Viewpoint Reproduction (TVR) -- an active task where an agent adjusts its viewpoint in a 3D environment until its observation matches a given target image -- and TVRBench, an indoor-simulation benchmark spanning scene scale and target-view visual richness. TVR is far from solved: on the evaluation split, the strongest open-source and closed-source models reach only 7.8% and 12.0% success. Fine-grained analysis identifies two consistent bottlenecks: off-the-shelf models struggle with multi-turn visual history, and performance drops sharply when viewpoint reproduction requires body translation rather than in-place rotation, exposing a gap in mapping spatial discrepancies to embodied movement. To study reducing this gap, we build a unified TVR post-training framework covering expert-trajectory SFT, rationale-supervised CoT-SFT, offline Single-turn GRPO, and on-policy Multi-turn GRPO from live simulator rollouts. Visual-action SFT supplies the main gain, raising a 9B open-source model to 50.8% success; Multi-turn GRPO provides targeted multi-room refinement and reaches 51.4% overall, while CoT supervision and Single-turn GRPO degrade closed-loop performance. These results establish TVRBench as a testbed for measuring and training foundation models that actively perceive and act in 3D environments. Our code, data, and models are available at https://github.com/aim-uofa/TVRBench.
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Paper page - Where to Look: Can Foundation Models Reach a Target Viewpoint Through Active Exploration?

Source: https://huggingface.co/papers/2606.01247

Abstract

Target Viewpoint Reproduction task challenges foundation models to actively adjust 3D viewpoints to match target images, revealing limitations in visual history processing and embodied movement mapping, with a unified post-training framework improving success rates through various training methods.

Humans can reproduce the viewpoint specified by a target image through active head and body motion, yetspatial intelligencein foundation models has largely been studied as passive understanding of pre-collected observations. We introduceTarget Viewpoint Reproduction(TVR) -- an active task where an agent adjusts its viewpoint in a 3D environment until its observation matches a given target image -- andTVRBench, an indoor-simulation benchmark spanning scene scale and target-view visual richness. TVR is far from solved: on the evaluation split, the strongest open-source and closed-source models reach only 7.8% and 12.0% success. Fine-grained analysis identifies two consistent bottlenecks: off-the-shelf models struggle with multi-turnvisual history, and performance drops sharply when viewpoint reproduction requires body translation rather than in-place rotation, exposing a gap in mapping spatial discrepancies to embodied movement. To study reducing this gap, we build a unified TVRpost-training frameworkcoveringexpert-trajectory SFT,rationale-supervised CoT-SFT,offline Single-turn GRPO, andon-policy Multi-turn GRPOfrom live simulator rollouts. Visual-action SFT supplies the main gain, raising a 9B open-source model to 50.8% success; Multi-turn GRPO provides targeted multi-room refinement and reaches 51.4% overall, while CoT supervision and Single-turn GRPO degrade closed-loop performance. These results establishTVRBenchas a testbed for measuring and training foundation models that actively perceive and act in 3D environments. Our code, data, and models are available at https://github.com/aim-uofa/TVRBench.

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#### TVRBench/tvr-qwen3.5-9b-va-sft-rl Image-Text-to-Text• 9B• Updatedabout 13 hours ago • 33

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#### TVRBench/tvr-sft-va-cot Viewer• Updatedabout 13 hours ago • 1.6k • 2.72k #### TVRBench/tvr-sft-va Viewer• Updatedabout 13 hours ago • 1.6k • 2.68k

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