GLM 5.2 vs Opus 5 at mobile design
Summary
A comparison of GLM 5.2 and Opus 5 AI models to evaluate their performance in mobile design tasks using the same prompt.
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GLM 5.2 vs. Opus
GLM 5.2 is a new open-weights model from Z.ai, compared against Claude Opus in a 3D game coding task. Opus performed faster and cleaner, but GLM 5.2 offers compelling cost and accessibility advantages.
@TheAhmadOsman: GPT 5.5 > GLM 5.2 But GLM 5.2 > Opus 4.8
A comparison stating GPT 5.5 outperforms GLM 5.2, but GLM 5.2 outperforms Opus 4.8.
@omarsar0: GLM-5.2 is great at design (Opus level IMO). I am also starting to see great results with long-running tasks, too. How …
GLM-5.2, an open-weight model with Opus-level design capabilities, incorporates an anti-hacking module trained via RL to mitigate reward hacking and improve performance on long-running tasks.
Tokens were eating my wallets, so i tried GLM5.2 and compare it to Fable 5 and Opus 4.8
A developer compares GLM 5.2 with Fable 5 and Opus 4.8 on OpenRouter, finding GLM 5.2 cost-effective for code audits and reviews but not for long unattended builds due to accumulating test-error-edit costs.
@thoughtfullab: GLM 5.2 is 5x cheaper than Opus 4.8 and 11x than Fable 5, yet it tops PostTrainBench. That’s exciting because lower cos…
GLM 5.2 tops PostTrainBench while being 5x cheaper than Opus 4.8 and 11x cheaper than Fable 5, making personalized AI economically viable for companies and countries.