A Cookbook of 3D Vision: Data, Learning Paradigms, and Application
Summary
This paper presents a comprehensive taxonomy of 3D vision research, covering geometric representations, datasets, learning paradigms, and applications in reconstruction, generation, and video modeling.
View Cached Full Text
Cached at: 06/08/26, 07:17 PM
Paper page - A Cookbook of 3D Vision: Data, Learning Paradigms, and Application
Source: https://huggingface.co/papers/2606.04291 Published on Jun 2
·
Submitted byhttps://huggingface.co/zli12321
LZXon Jun 8
Authors:
,
,
,
,
,
,
,
,
,
Abstract
3D vision research is organized through a taxonomy connecting geometric representations, datasets, learning frameworks, and applications across reconstruction, generation, and video modeling tasks.
3D vision has rapidly evolved, driven by increasingly diverse data representations, learning paradigms, and modeling strategies. Yet the field remains fragmented across representations and benchmarks, making it difficult to develop unified perspectives on efficiency, fidelity, and scalability. This work provides a data-centric taxonomy of 3D vision that connectsgeometric representations, datasets, learning frameworks, and applications within a single conceptual map. We begin by analysing the principal structural representations of 3D data--point clouds,meshes,voxels, and3D Gaussians--along with their acquisition pipelines. We then examine howdataset design,benchmark construction, andsupervision regimesshape recent advances, spanning2D-supervised 3D learning,implicit neural representations, and4D world modeling. Through this integrative lens, we clarify the relationships among representations, learning paradigms, and downstream tasks inreconstruction,generation, andvideo modeling, offering a consolidated view of emerging trends toward balancing efficiency and fidelity and towardmultimodal geometric grounding.
View arXiv pageView PDFAdd to collection
Get this paper in your agent:
hf papers read 2606\.04291
Don’t have the latest CLI?curl \-LsSf https://hf\.co/cli/install\.sh \| bash
Models citing this paper0
No model linking this paper
Cite arxiv.org/abs/2606.04291 in a model README.md to link it from this page.
Datasets citing this paper0
No dataset linking this paper
Cite arxiv.org/abs/2606.04291 in a dataset README.md to link it from this page.
Spaces citing this paper0
No Space linking this paper
Cite arxiv.org/abs/2606.04291 in a Space README.md to link it from this page.
Collections including this paper0
No Collection including this paper
Add this paper to acollectionto link it from this page.
Similar Articles
AnyRecon: Arbitrary-View 3D Reconstruction with Video Diffusion Model
AnyRecon proposes a scalable framework for 3D reconstruction from arbitrary sparse inputs using a video diffusion model with persistent scene memory and geometry-aware conditioning.
@ninaddaithankar: Can a vision model learn to see with no augmentations, no masking, no cropping, no reconstruction? It can! Introducing …
Introduces Temporal Difference in Vision (TDV), a novel visual representation learning paradigm that learns useful representations without augmentations, masking, cropping, or reconstruction, and matches state-of-the-art methods on dense spatial tasks.
3DCodeBench: Benchmarking Agentic Procedural 3D Modeling Via Code
This paper introduces 3DCodeBench, a benchmark for evaluating vision-language models on procedural 3D modeling via code, and 3DCodeArena, a ranking platform based on pairwise human preferences.
DataComp-VLM: Improved Open Datasets for Vision-Language Models
This paper introduces DataComp-VLM (DCVLM), a comprehensive benchmark for evaluating data curation strategies for vision-language models. The authors find that data mixing, rather than filtering, significantly improves performance, and their resulting DCVLM-Baseline dataset achieves state-of-the-art results on 33 downstream tasks.
Scenes as Objects, Not Primitives: Instance-Structured 3D Tokenization from Unposed Views
This paper proposes a feed-forward framework that decomposes 3D scenes into instance-structured token groups from unposed multi-view images, enabling direct object-level reconstruction, segmentation, and manipulation without 3D annotations.